public List <BkGame> Get(BkMqMessage message) { var msgType = _typeFactory.Get(message.MsgType); if (msgType == null) { return(null); } return(_serializer.DeserializeMsg <List <BkGame> >(message.Msg, msgType)); }
private void SendResult(BkMqMessage msg) { try { _connection.Publish(ParsingSettings.QueueSubject, msg); _connection.Flush(); } catch (Exception ex) { LogError(ex, "Error when publish result"); } }