/**更新关键帧*/ private void updateKeyFrame(Bitmap btm, ShortPoint cursorPoint) { if (btm != null) { globalCompareBitmap = (Bitmap)btm.Clone(); BitmapWithCursor bitmapWithCursor = new BitmapWithCursor(); bitmapWithCursor.setPacketType(RecPacket.PacketType.BITMAP); bitmapWithCursor.setCursorPoint(cursorPoint); bitmapWithCursor.setScreenBitmap(btm); /**添加到队列*/ displayQueue.Enqueue(bitmapWithCursor); } }
/** * 控制扫描块的大小,块越大,扫描速度越快,但是发送的数据量就越大; * 块越小,扫描速度就越慢,但是发送的数据量就小; * 局域网一般100*100 * 广域网一般40*40 或 20*20 * 是否需要协商块的大小????进一步实验决定。默认的事30*30, * 现在已经完全由server决定,client不需要blocksize **/ //private static Size bitCmpSize = new Size(30, 30); /**图形恢复函数*/ private void recoverBitmapFun() { while (isConnect) { try { DifferentBitmapWithCursor difbitWithCur = deCompressDifQueue.Dequeue(); if (difbitWithCur != null) { RecPacket.PacketType packetType = difbitWithCur.getPacketType(); BitmapWithCursor bitmapWithCursor = new BitmapWithCursor(); bitmapWithCursor.setPacketType(packetType); switch (packetType) { case RecPacket.PacketType.BITMAP: RecPacket.BitmapType type = difbitWithCur.getBitmapType(); ShortPoint cursorpoint = difbitWithCur.getCursorPoint(); Bitmap btm = difbitWithCur.getDifBitmap(); List <ShortRec> difPoints = difbitWithCur.getDifPointsList(); switch (type) { case RecPacket.BitmapType.BLOCK: //Stopwatch sw = new Stopwatch(); //sw.Start(); Bitmap recBitmap = RecoverBitmap.recoverScreenBitmap(difPoints, globalCompareBitmap, btm /*, bitCmpSize*/); //sw.Stop(); //Console.WriteLine("client:"+sw.ElapsedMilliseconds+"ms"); bitmapWithCursor.setCursorPoint(cursorpoint); bitmapWithCursor.setScreenBitmap(recBitmap); globalCompareBitmap = (Bitmap)recBitmap.Clone(); /**放到显示队列*/ displayQueue.Enqueue(bitmapWithCursor); break; case RecPacket.BitmapType.COMPLETE: updateKeyFrame(btm, cursorpoint); break; default: break; } labeldispalyQueue.Text = "显示队列大小:" + displayQueue.getQueueSize() + "\r\n"; break; case RecPacket.PacketType.TEXT: bitmapWithCursor.setStringValue(difbitWithCur.getStringValue()); displayQueue.Enqueue(bitmapWithCursor); labeldispalyQueue.Text = "显示队列大小:" + displayQueue.getQueueSize() + "\r\n"; break; default: break; } } } catch (Exception ex) { MessageBox.Show(ex.Message); } } }
private void copyScreenToBlockingQueue() { Stopwatch sw = new Stopwatch(); sw.Start(); int fps = 0;//统计FPS bool nullFrame = true; while (isSendPic) { while (!picFlag) { try { manulResetEvent.WaitOne(); } catch (ThreadInterruptedException ex) { manulResetEvent.Reset(); Console.WriteLine(ex.Message); ErrorInfo.getErrorWriter().writeErrorMassageToFile(ex.Message); return; } } while (picFlag) { try { Thread.Sleep(dynamicTime); // Console.WriteLine("screenCopyThread***********"); if (isWin8Above)//above win8 version { /**采用DXGI形式获取桌面,只能使用在win8以上系统,效率比较高,用来代替Mirror Driver*/ DesktopFrame frame = CopyScreen.getScreenPicDXGI(); if (frame != null) { if (nullFrame) { //第一针总是黑屏,所以直接舍弃 nullFrame = false; continue; } fps++; BitmapWithCursor bitmapWithCursor = new BitmapWithCursor(); bitmapWithCursor.setCursorPoint(new ShortPoint(System.Windows.Forms.Cursor.Position.X, System.Windows.Forms.Cursor.Position.Y)); bitmapWithCursor.setScreenBitmap(frame.DesktopImage); bitmapWithCursor.dirtyRecs = frame.UpdatedRegions; screenCopyQueue.Enqueue(bitmapWithCursor); textBoxCSQ.Text = "" + screenCopyQueue.getQueueSize(); } } else//below win8 { int cursorX, cursorY; /* 采用的GDI形式获取桌面图形,效率比较低*/ Bitmap btm = CopyScreen.getScreenPic(out cursorX, out cursorY); if (btm != null) { fps++; BitmapWithCursor bitmapWithCursor = new BitmapWithCursor(); bitmapWithCursor.setCursorPoint(new ShortPoint(cursorX, cursorY)); bitmapWithCursor.setScreenBitmap(btm); screenCopyQueue.Enqueue(bitmapWithCursor); textBoxCSQ.Text = "" + screenCopyQueue.getQueueSize(); } } /**fps count*/ if (sw.ElapsedMilliseconds > 1000) { sw.Restart(); textBoxFPS.Text = "" + fps; fps = 0; } } catch (Exception ex) { Console.WriteLine(ex.Message); ErrorInfo.getErrorWriter().writeErrorMassageToFile(ex.Message); return; } } } }