Example #1
0
        public void HandleAuthSession(ref IPacketReader packet, ref IWorldManager manager)
        {
            Authenticator.PacketCrypt.Initialised = true;

            packet.Position = 58;
            int addonsize        = packet.ReadInt32();
            int decompressedSize = packet.ReadInt32();

            byte[] addonData = this.GetAddonInfo(packet);

            // get account name
            packet.Position = 62 + addonsize;
            var    bitUnpack = new BitUnpacker(packet);
            int    nameLen   = bitUnpack.GetBits <int>(12);
            string name      = packet.ReadString(nameLen).ToUpper();

            Account account = new Account(name);

            account.Load <Character>();
            manager.Account = account;

            PacketWriter writer  = new PacketWriter(Sandbox.Instance.Opcodes[global::Opcodes.SMSG_AUTH_RESPONSE], "SMSG_AUTH_RESPONSE");
            var          bitPack = new BitPacker(writer);

            bitPack.Write(0); // IsInQueue
            bitPack.Write(1); // HasAccountData
            bitPack.Flush();
            writer.WriteUInt8(0);
            writer.WriteUInt8(4);
            writer.WriteUInt32(0);
            writer.WriteUInt32(0);
            writer.WriteUInt8(4);
            writer.WriteUInt32(0);
            writer.WriteUInt8(0xC);
            manager.Send(writer);

            // create addoninfo packet
            var addonPacketInfo     = new PacketReader(addonData, false);
            var addonPacketResponse = new PacketWriter(Sandbox.Instance.Opcodes[global::Opcodes.SMSG_ADDON_INFO], "SMSG_ADDON_INFO");

            this.WriteAddonInfo(addonPacketInfo, addonPacketResponse, decompressedSize);
            manager.Send(addonPacketResponse);

            // Tutorial Flags : REQUIRED
            PacketWriter tutorial = new PacketWriter(Sandbox.Instance.Opcodes[global::Opcodes.SMSG_TUTORIAL_FLAGS], "SMSG_TUTORIAL_FLAGS");

            for (int i = 0; i < 8; i++)
            {
                tutorial.WriteUInt32(0);
            }
            manager.Send(tutorial);
        }
Example #2
0
        public void HandleCharEnum(ref IPacketReader packet, ref IWorldManager manager)
        {
            var account = manager.Account;
            var result  = account.Characters.Where(x => x.Build == Sandbox.Instance.Build);

            PacketWriter writer    = new PacketWriter(Sandbox.Instance.Opcodes[global::Opcodes.SMSG_CHAR_ENUM], "SMSG_CHAR_ENUM");
            BitPacker    bitPacker = new BitPacker(writer);

            bitPacker.Write(1);
            bitPacker.Write(0, 23);
            bitPacker.Write(result.Count(), 17);

            foreach (Character c in result)
            {
                bitPacker.Write(0, 3);
                bitPacker.Write(c.Guid & 0xFF);
                bitPacker.Write((c.Guid >> 8) & 0xFF);
                bitPacker.Write(0);
                bitPacker.Write(c.Name.Length, 7);
                bitPacker.Write(0, 4);
                bitPacker.Write((c.Guid >> 16) & 0xFF);
                bitPacker.Write((c.Guid >> 24) & 0xFF);
                bitPacker.Write(0, 5);
            }

            bitPacker.Flush();

            foreach (Character c in result)
            {
                writer.WriteUInt8(c.Gender);
                writer.WriteUInt8((byte)c.Level);

                // items
                for (int i = 0; i < 0x17; i++)
                {
                    writer.WriteUInt32(0);
                    writer.WriteUInt32(0);
                    writer.WriteUInt8(0);
                }

                writer.WriteGUIDByte(c.Guid, 0);
                writer.WriteFloat(c.Location.Z);
                writer.WriteUInt8(c.HairColor);
                writer.WriteUInt32(c.Zone);
                writer.WriteGUIDByte(c.Guid, 3);
                writer.WriteGUIDByte(c.Guid, 1);
                writer.WriteUInt32(0);
                writer.WriteFloat(c.Location.X);
                writer.WriteUInt8(0);
                writer.WriteUInt8(c.HairStyle);
                writer.WriteUInt32(c.Location.Map);
                writer.WriteUInt8(c.Face);
                writer.WriteUInt8(c.Skin);
                writer.Write(System.Text.Encoding.ASCII.GetBytes(c.Name));
                writer.WriteUInt8(c.FacialHair);
                writer.WriteUInt8(c.Class);
                writer.WriteUInt32(0);
                writer.WriteUInt8(c.Race);
                writer.WriteFloat(c.Location.Y);
                writer.WriteGUIDByte(c.Guid, 2);
                writer.WriteUInt32(0); // customise flags
                writer.WriteUInt32(0); // char flags
                writer.WriteUInt32(0);
            }

            manager.Send(writer);
        }