private void ConnectionManager_BitChatNetworkChannelRequest(Connection connection, BinaryID channelName, Stream channel)
        {
            try
            {
                BitChatNetwork network = FindBitChatNetwork(connection, channelName);

                if (network == null)
                {
                    channel.Dispose();
                    return;
                }

                network.AcceptConnectionAndJoinNetwork(connection, channel);
            }
            catch
            {
                channel.Dispose();
            }
        }