// ---------------------- override protected void OnGetSubBindingDescriptions(BindingDescriptionList descList, Object undoObject, string parentMenuPath) { descList.Add(this.pressBinding, "Press", parentMenuPath, this); descList.Add(this.horzSwipeBinding, InputRig.InputSource.TouchDelta, "Horz. Swipe Delta", parentMenuPath, this); descList.Add(this.vertSwipeBinding, InputRig.InputSource.TouchDelta, "Vert. Swipe Delta", parentMenuPath, this); }
// ---------------------- override protected void OnGetSubBindingDescriptions(BindingDescriptionList descList, Object undoObject, string parentMenuPath) { descList.Add(this.pressBinding, "Press", parentMenuPath, this); descList.Add(this.touchPressureBinding, InputRig.InputSource.Analog, "Touch Pressure", parentMenuPath, this); descList.Add(this.joyStateBinding, "Joy State", parentMenuPath, this); }
// ---------------------- override protected void OnGetSubBindingDescriptions(BindingDescriptionList descList, //BindingDescription.BindingType typeMask, Object undoObject, string parentMenuPath) //, bool addUnusedBindings, int axisSourceTypeMask) { descList.Add(this.pressBinding, "Press", parentMenuPath, this); descList.Add(this.analogTurnBinding, InputRig.InputSource.Analog, "Analog Turn", parentMenuPath, this); descList.Add(this.turnLeftBinding, "Turn Left", parentMenuPath, this); descList.Add(this.turnRightBinding, "Turn Right", parentMenuPath, this); }
// ---------------------- override protected void OnGetSubBindingDescriptions(BindingDescriptionList descList, Object undoObject, string parentMenuPath) { descList.Add(this.pressBinding, "Press", parentMenuPath, this); if (this.toggle || descList.addUnusedBindings) { descList.Add(this.toggleOnlyBinding, "Toggle", parentMenuPath, this); } }
// ---------------------- override protected void OnGetSubBindingDescriptions(BindingDescriptionList descList, Object undoObject, string parentMenuPath) { descList.Add(this.pressBinding, "Press", parentMenuPath, this); descList.Add(this.joyStateBinding, "Joy State", parentMenuPath, this); }