public BindAttribute(BindingScope scope=BindingScope.GameObject, BindingDefault ifNotFound = BindingDefault.Exception) { IfNotFound = ifNotFound; Scope = scope; }
public BindAttribute(BindingScope scope = BindingScope.GameObject, BindingDefault ifNotFound = BindingDefault.Exception) { IfNotFound = ifNotFound; Scope = scope; }