Example #1
0
        public HitObject(HitObjectContainer container, TextureStore textureStore, IBindable <float> trackPosition, float hitTime, int index, NoteType hitObjectType) : base(textureStore, "Circle")
        {
            m_container = container;
            m_trackPosition.BindDataFrom(trackPosition);
            m_hitTime       = hitTime;
            Index           = index;
            m_hitObjectType = hitObjectType;

            Color = m_hitObjectType == NoteType.Don ? Color.Red : Color.Blue;
        }