// Use this for initialization void Start() { keyMenager = GameObject.Find("KeyMenager").GetComponent <KeyMenager>(); gm = GameObject.FindGameObjectWithTag("GameMaster"); soundholder = GameObject.Find("SoundHolder").GetComponent <SoundHolder>(); bindkey = gameObject.GetComponent <BindKey>(); DefaultUI.SetActive(false); bindkeyUI = false; ResolutionScroll = false; QualityScroll = false; //kategorie poziomu trundoĊci category[0].SetActive(true); category[1].SetActive(false); category[2].SetActive(false); category[3].SetActive(false); load(); if (gm != null) { gm.GetComponent <Game_Master>().settings = this; } SettingUI.SetActive(false); }
public KeyCode GetKey(BindKey key) { if (key == BindKey.Primary) { return(primary); } if (key == BindKey.Secondary) { return(secondary); } if (key == BindKey.Extra) { return(extra); } return(KeyCode.None); }