Example #1
0
        /// <summary>
        /// Will write the data describing this metadata to the given stream.
        /// </summary>
        /// <param name="targetStream">Stream to write the data to.</param>
        public override void WriteBlockData(Stream targetStream)
        {
            uint totalLength = 0;

            long headerPosition = targetStream.Position;

            this.Header.WriteHeaderData(targetStream);

            // Write the vendor string (first write the length as a 32-bit uint and then the actual bytes
            byte[] vendorData = System.Text.Encoding.UTF8.GetBytes(this.vendor);
            byte[] number     = BinaryDataHelper.GetBytesUInt32((uint)vendorData.Length);
            targetStream.Write(BinaryDataHelper.SwitchEndianness(number, 0, 4), 0, 4);
            targetStream.Write(vendorData, 0, vendorData.Length);
            totalLength += 4 + (uint)vendorData.Length;

            // In FlacLibSharp a single comment can have multiple values, but
            // in the FLAC format each value is a comment by itself. So
            // we can't use this.comments.Count, since 1 comment could have 10
            // values, which results in 10 comments in the FLAC file.
            var totalValueCount = 0;

            foreach (var comment in this.comments)
            {
                foreach (var value in comment.Value)
                {
                    totalValueCount++;
                }
            }
            number = BinaryDataHelper.GetBytesUInt32((uint)totalValueCount);
            targetStream.Write(BinaryDataHelper.SwitchEndianness(number, 0, 4), 0, 4);
            totalLength += 4;

            foreach (var comment in this.comments)
            {
                foreach (var value in comment.Value)
                {
                    string commentText = string.Format("{0}={1}", comment.Key, value);
                    byte[] commentData = System.Text.Encoding.UTF8.GetBytes(commentText);
                    number = BinaryDataHelper.GetBytesUInt32((uint)commentData.Length);
                    targetStream.Write(BinaryDataHelper.SwitchEndianness(number, 0, 4), 0, 4);
                    targetStream.Write(commentData, 0, commentData.Length);
                    totalLength += 4 + (uint)commentData.Length;
                }
            }

            long endPosition = targetStream.Position;

            targetStream.Seek(headerPosition, SeekOrigin.Begin);

            this.Header.MetaDataBlockLength = totalLength;
            this.Header.WriteHeaderData(targetStream);

            targetStream.Seek(endPosition, SeekOrigin.Begin);

            // Note: FLAC does NOT have the framing bit for vorbis so we don't have to write this.
        }
Example #2
0
        /// <summary>
        /// Will write the data describing this metadata block to the given stream.
        /// </summary>
        /// <param name="targetStream">Stream to write the data to.</param>
        public override void WriteBlockData(Stream targetStream)
        {
            uint totalLength = 0;

            long headerPosition = targetStream.Position;

            this.Header.WriteHeaderData(targetStream);

            // Write the vendor string (first write the length as a 32-bit uint and then the actual bytes
            byte[] vendorData = System.Text.Encoding.UTF8.GetBytes(this.vendor);
            byte[] number     = BinaryDataHelper.GetBytesUInt32((uint)vendorData.Length);
            targetStream.Write(BinaryDataHelper.SwitchEndianness(number, 0, 4), 0, 4);
            targetStream.Write(vendorData, 0, vendorData.Length);
            totalLength += 4 + (uint)vendorData.Length;

            // Length of list of user comments (first a 32-bit uint, then the actual comments)
            number = BinaryDataHelper.GetBytesUInt32((uint)this.comments.Count);
            targetStream.Write(BinaryDataHelper.SwitchEndianness(number, 0, 4), 0, 4);
            totalLength += 4;

            foreach (var comment in this.comments)
            {
                foreach (var value in comment.Value)
                {
                    string commentText = string.Format("{0}={1}", comment.Key, value);
                    byte[] commentData = System.Text.Encoding.UTF8.GetBytes(commentText);
                    number = BinaryDataHelper.GetBytesUInt32((uint)commentData.Length);
                    targetStream.Write(BinaryDataHelper.SwitchEndianness(number, 0, 4), 0, 4);
                    targetStream.Write(commentData, 0, commentData.Length);
                    totalLength += 4 + (uint)commentData.Length;
                }
            }

            long endPosition = targetStream.Position;

            targetStream.Seek(headerPosition, SeekOrigin.Begin);

            this.Header.MetaDataBlockLength = totalLength;
            this.Header.WriteHeaderData(targetStream);

            targetStream.Seek(endPosition, SeekOrigin.Begin);

            // Note: FLAC does NOT have the framing bit for vorbis so we don't have to write this.
        }
Example #3
0
        /// <summary>
        /// Loads the Vorbis from a block of data.
        /// </summary>
        /// <param name="data"></param>
        public override void LoadBlockData(byte[] data)
        {
            UInt32 vendorLength = BinaryDataHelper.GetUInt32(BinaryDataHelper.SwitchEndianness(data, 0, 4), 0);

            this.vendor = Encoding.UTF8.GetString(BinaryDataHelper.GetDataSubset(data, 4, (int)vendorLength));

            int    startOfComments       = 4 + (int)vendorLength;
            UInt32 userCommentListLength = BinaryDataHelper.GetUInt32(BinaryDataHelper.SwitchEndianness(data, startOfComments, 4), 0);

            // Start of comments actually four bytes further (first piece is the count of items in the list)
            startOfComments += 4;
            for (UInt32 i = 0; i < userCommentListLength; i++)
            {
                UInt32 commentLength = BinaryDataHelper.GetUInt32(BinaryDataHelper.SwitchEndianness(data, startOfComments, 4), 0);
                string comment       = Encoding.UTF8.GetString(BinaryDataHelper.GetDataSubset(data, startOfComments + 4, (int)commentLength));
                // We're moving on in the array ...
                startOfComments += 4 + (int)commentLength;

                AddComment(comment);
            }

            // All done, note that FLAC doesn't have the "fraiming bit" for vorbis ...
        }