public static void CreateActors(List <SimDescription> SimDescs, Lot lot, bool bAddInitialObjects) { List <Sim> sims = new List <Sim>(); foreach (SimDescription description in SimDescs) { try { description.HomeWorld = GameUtils.GetCurrentWorld(); if (description.CreatedSim == null) { if (description.Weight < 0f) { description.ChangeBodyShape(0f, description.Fitness, -description.Weight); } else { description.ChangeBodyShape(description.Weight, description.Fitness, 0f); } SimOutfit outfit = description.GetOutfit(OutfitCategories.Everyday, 0x0); Vector3 position = new Vector3(); // Custom Sim sim = Instantiation.Perform(description, position, outfit, null /*bAddInitialObjects*/); if (sim.SimDescription.IsGhost) { Urnstone.SimToPlayableGhost(sim, true); } sims.Add(sim); } else { sims.Add(description.CreatedSim); } description.GetMiniSimForProtection().AddProtection(MiniSimDescription.ProtectionFlag.PartialFromPlayer); } catch (Exception e) { Common.Exception(description, e); } } if (lot != null) { BinCommon.PlaceSims(sims, lot); } }
public static PlaceResult MergeHouseholdFromExportBin(ExportBinContents exportBinItem, Lot lot, bool showConfirmDialog, bool allowOverstuff) { try { if (exportBinItem == null) { return(PlaceResult.ContentFailure); } bool flag = exportBinItem.IsLoaded(); if (!flag) { ExportBinContentsEx.Import(exportBinItem, false); } PlaceResult householdPresent = PlaceResult.HouseholdPresent; Household household = exportBinItem.Household; Household otherHouse = lot.Household; if (household == null) { householdPresent = PlaceResult.InvalidBinHousehold; } if (lot == null) { householdPresent = PlaceResult.InvalidLot; } if (exportBinItem == null) { householdPresent = PlaceResult.ContentFailure; } try { try { if (((household != null) && (householdPresent == PlaceResult.HouseholdPresent)) && (otherHouse != null)) { // Custom if ((!allowOverstuff) && (!household.CanMergeWithHousehold(otherHouse, false))) { SimpleMessageDialog.Show(Common.LocalizeEAString("Ui/Caption/GameEntry/EditTown:MergeWarning"), Common.LocalizeEAString("Ui/Caption/MovingDialog:TooManySims")); } // Custom else if ((!allowOverstuff) && (!household.CanMergeWithHousehold(otherHouse, true))) { SimpleMessageDialog.Show(Common.LocalizeEAString("Ui/Caption/GameEntry/EditTown:MergeWarning"), Common.LocalizeEAString("Ui/Caption/MovingDialog:TooManySims_Pregnant")); } else if (!showConfirmDialog || PlayFlowConfirmMergePetHousehold.Show(BinCommon.CreateInWorldBinInfo(lot.LotId), exportBinItem.BinInfo)) { ProgressDialog.Show(Common.LocalizeEAString("Ui/Caption/Global:Processing")); otherHouse.ModifyFamilyFunds(household.FamilyFunds); List <SimDescription> simDescs = new List <SimDescription>(); foreach (SimDescription description in household.AllSimDescriptions) { simDescs.Add(description); } CreateActors(simDescs, null, false); BinCommon.CreateFamilyInventories(household, exportBinItem.HouseholdContents); BinCommon.MoveInventoryInto(household, otherHouse); household.PostImport(); List <Sim> sims = new List <Sim>(); foreach (SimDescription description2 in simDescs) { otherHouse.AddSim(description2.CreatedSim); sims.Add(description2.CreatedSim); } otherHouse.AddWardrobeToWardrobe(household.Wardrobe); otherHouse.AddServiceUniforms(household.ServiceUniforms); CreateSimInventories(simDescs, exportBinItem.HouseholdContents, exportBinItem.IndexMap); BinCommon.PlaceSims(sims, lot); ThumbnailManager.GenerateHouseholdThumbnail(otherHouse.HouseholdId, otherHouse.HouseholdId, ThumbnailSizeMask.Large | ThumbnailSizeMask.Medium); (Sims3.UI.Responder.Instance.EditTownModel as EditTownModel).DirtyWorldBins(); Bin.Singleton.FireContentsChanged(); } } Household.CleanupOldIdToNewSimDescriptionMap(); if (!flag) { ExportBinContentsEx.Flush(exportBinItem); } } finally { ProgressDialog.Close(); } } catch (ExecutionEngineException) { } return(householdPresent); } catch (Exception e) { Common.Exception("MergeHouseholdFromExportBin", e); return(PlaceResult.ContentFailure); } }