Example #1
0
        public void SetBackScreen(Texture2D_Ross inTexture)
        {
//			need a billboard here to render the texture stored in this Texture2D - and in fact we don't need a t2d here at all

            if (inTexture == null)
            {
                backScreenBillboard = null;
                return;
            }

            if (backScreenBillboard == null)
            {
                backScreenBillboard = new Billboard("fescreeback" + myId.ToString());
            }

            backScreenBillboard.SetTexture2D(inTexture);

//			backScreen = inTexture;
        }