internal ItemStack(BigEndianStream stream) { Type = stream.ReadShort(); if (Type >= 0) { Count = stream.ReadSByte(); Durability = stream.ReadShort(); // TODO: Implement extra data read (enchantment) and items if (Durability > 0 || IsEnchantable()) { stream.ReadShort(); } } }
public static ItemInventory GetInstance(BigEndianStream stream) { ItemInventory item = Void; Type itemClass; short type = stream.ReadShort(); if (type >= 0) { if (_itemClasses.TryGetValue(type, out itemClass)) { item = (ItemInventory)itemClass.GetConstructor(Type.EmptyTypes).Invoke(null); item.Count = stream.ReadSByte(); item.Durability = stream.ReadShort(); // TODO: Implement extra data read (enchantment) and items //if (item.Durability > 0 || item.IsEnchantable) stream.ReadShort(); } } return(item); }
public override void Read(BigEndianStream stream) { int posX = stream.ReadInt(); short posY = stream.ReadShort(); int posZ = stream.ReadInt(); byte sizeX = (byte)(stream.ReadByte() + 1); byte sizeY = (byte)(stream.ReadByte() + 1); byte sizeZ = (byte)(stream.ReadByte() + 1); int o = sizeX * sizeY * sizeZ; Chunk = new Chunk(null, posX, posZ); int len = stream.ReadInt(); byte[] comp = new byte[len]; byte[] data = new byte[o * 5 / 2]; len = stream.Read(comp, 0, len); }
public override void Read(BigEndianStream stream) { WindowId = stream.ReadSByte(); ProgressBar = stream.ReadShort(); Value = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { X = stream.ReadInt(); Y = stream.ReadShort(); Z = stream.ReadInt(); Lines = new string[4]; for (int i = 0; i < Lines.Length; i++) Lines[i] = stream.ReadString16(25); }
public override void Read(BigEndianStream stream) { WindowId = stream.ReadSByte(); Transaction = stream.ReadShort(); Accepted = stream.ReadBool(); }
public override void Read(BigEndianStream stream) { Health = stream.ReadShort(); Food = stream.ReadShort(); FoodSaturation = stream.ReadFloat(); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); Slot = stream.ReadShort(); ItemId = stream.ReadShort(); Durability = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); VelocityX = stream.ReadShort(); VelocityY = stream.ReadShort(); VelocityZ = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { PlayerName = stream.ReadString16(16); Online = stream.ReadBool(); Ping = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { Slot = stream.ReadShort(); ItemID = stream.ReadShort(); Quantity = stream.ReadShort(); Damage = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { X = stream.ReadInt(); Z = stream.ReadInt(); short length = stream.ReadShort(); Coords = new short[length]; Types = new sbyte[length]; Metadata = new sbyte[length]; for (int i = 0; i < Coords.Length; i++) Coords[i] = stream.ReadShort(); for (int i = 0; i < Types.Length; i++) Types[i] = stream.ReadSByte(); for (int i = 0; i < Metadata.Length; i++) Metadata[i] = stream.ReadSByte(); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); PlayerName = stream.ReadString16(16); X = (double)stream.ReadInt() / 32.0d; Y = (double)stream.ReadInt() / 32.0d; Z = (double)stream.ReadInt() / 32.0d; Yaw = stream.ReadSByte(); Pitch = stream.ReadSByte(); CurrentItem = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { UnknownConstantValue = stream.ReadShort(); UnknownMapId = stream.ReadShort(); TextLength = stream.ReadByte(); Text = stream.ReadBytes(TextLength); }
public override void Read(BigEndianStream stream) { Slot = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); X = stream.ReadInt(); Y = stream.ReadInt(); Z = stream.ReadInt(); Count = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { WindowId = stream.ReadSByte(); Slot = stream.ReadShort(); RightClick = stream.ReadBool(); Transaction = stream.ReadShort(); Shift = stream.ReadBool(); Item = ItemStack.Read(stream); }
public override void Read(BigEndianStream stream) { World = stream.ReadSByte(); Unknown = stream.ReadSByte(); CreativeMode = stream.ReadSByte(); WorldHeight = stream.ReadShort(); MapSeed = stream.ReadLong(); }
public override void Read(BigEndianStream stream) { WindowId = stream.ReadSByte(); Items = new ItemStack[stream.ReadShort()]; for (int i = 0; i < Items.Length; i++) Items[i] = ItemStack.Read(stream); }
public override void Read(BigEndianStream stream) { Health = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); Effect = (EntityEffects)stream.ReadByte(); Amplifier = stream.ReadByte(); Duration = stream.ReadShort(); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); ItemId = stream.ReadShort(); Count = stream.ReadSByte(); Durability = stream.ReadShort(); X = (double)stream.ReadInt() / 32.0d; Y = (double)stream.ReadInt() / 32.0d; Z = (double)stream.ReadInt() / 32.0d; Yaw = stream.ReadSByte(); Pitch = stream.ReadSByte(); Roll = stream.ReadSByte(); }
public override void Read(BigEndianStream stream) { WindowId = stream.ReadSByte(); Slot = stream.ReadShort(); Item = ItemStack.Read(stream); }
public override void Read(BigEndianStream stream) { EntityId = stream.ReadInt(); Type = (ObjectType)stream.ReadSByte(); X = (double)stream.ReadInt() / 32.0d; // ((double)intX / 32.0d) => representation of X as double Y = (double)stream.ReadInt() / 32.0d; Z = (double)stream.ReadInt() / 32.0d; UnknownFlag = stream.ReadInt(); UnknownA = stream.ReadShort(); UnknownB = stream.ReadShort(); UnknownC = stream.ReadShort(); }