Example #1
0
        public static void DrawBackedText(this SpriteBatch graphics, string text, BfbVector position, BFBContentManager content, float scale = 1f)
        {
            SpriteFont font    = content.GetFont("default");
            Texture2D  texture = content.GetTexture("default");

            (float width, float height) = font.MeasureString(text);

            width  *= scale;
            height *= scale;

            //Background
            graphics.Draw(
                texture,
                new Rectangle((int)position.X - 2, (int)position.Y - 2, (int)width + 4, (int)height + 2),
                new Color(0, 0, 0, 0.5f));

            graphics.DrawString(
                font,
                text,
                position.ToVector2(),
                Color.White,
                0f,
                Vector2.Zero,
                scale,
                SpriteEffects.None,
                1);
        }
        public BfbVector ViewPointToMapPoint(BfbVector point)
        {
            if (!_init)
            {
                return(null);
            }

            BfbVector translatedPoint = new BfbVector(point.ToVector2());

            translatedPoint.X /= Camera.GetScale().X;
            translatedPoint.Y /= Camera.GetScale().Y;

            translatedPoint.X += Camera.Position.X - Camera.Origin.X;
            translatedPoint.Y += Camera.Position.Y - Camera.Origin.Y;

            return(translatedPoint);
        }