protected override void OnAnimate()
 {
     UIObject.Position(
         position: BezierHelper.Quadratic(EasingTime, FirstPoint, SecondPoint, ThirdPoint),
         anchor: Anchor.GetValueOrDefault(UIObject.Anchor),
         relativeTo: RelativeTo
         );
 }
 public override void Animate()
 {
     transform.Position(
         BezierHelper.Quadratic(EasingTime,
                                Settings.FirstPoint,
                                Settings.SecondPoint,
                                Settings.ThirdPoint),
         Settings.RelativeTo);
 }