private async Task ProcessItemInQueue() { var item = _betQueue.Next(); if (_betOrWithdrawQueueManager.DoesExist(item.SteamId)) { await _betHubConnections.Error(item.SteamId, item.RoundId, "You alredy have a pending bet or withdraw."); return; } _betOrWithdrawQueueManager.Add(item.SteamId, QueueAction.Bet); try { var match = await _repoServiceFactory.MatchRepoService.GetCurrentMatch(); if (item.RoundId != match.RoundId) { throw new MatchRoundIdNotSameException("The match roundId is not the same as the roundId that the user want to bet on"); } await _betService.PlaceBetOnJackpotMatch(match, _currentMatchSettings.ToJackpotMatchSetting(), item.GamMode, item.AssetAndDescriptionIds, item.SteamId); } catch (Exception ex) { _logService.Error(null, null, ex, new Dictionary <string, object>()); if ( ex is GameModeIsNotEnabledException || ex is ToManyItemsOnBetException || ex is ToFewItemsOnBetException || ex is NotAllowedAppIdOnMatchException || ex is ToMuchValueOnBetException || ex is ToLittleValueOnBetException || ex is InvalidItemException ) { await _betHubConnections.Error(item.SteamId, item.RoundId, ex.Message); return; } await _betHubConnections.Error(item.SteamId, item.RoundId, "Something went wrong, please try again later."); return; } finally { _betOrWithdrawQueueManager.Remover(item.SteamId); } await _betHubConnections.Success(item.SteamId, item.RoundId); }
private async void ProcessItemInQueue() { while (true) { if (_betQueue.IsEmpty()) { await Task.Delay(200); continue; } var item = _betQueue.Next(); if (_betOrWithdrawQueueManager.DoesExist(item.SteamId)) { await _betHubConnections.Error(item.SteamId, item.RoundId, "You alredy have a pending bet or withdraw."); continue; } DatabaseModel.CoinFlip match; DatabaseModel.JackpotSetting matchSetting; try { match = await _repoServiceFactory.CoinFlipMatchRepoService.FindAsync(item.RoundId); matchSetting = await _repoServiceFactory.JackpotSettingRepo.Find(match.SettingId); } catch (Exception e) { _logService.Error(null, null, e, new Dictionary <string, object>()); await _betHubConnections.Error(item.SteamId, item.RoundId, "Something went wrong, please try again later."); continue; } var bets = await _repoServiceFactory.BetRepoService.FindAsync(item.RoundId, _currentGamemode.Id); if (bets.Count == 2) { await _betHubConnections.Error(item.SteamId, item.RoundId, "The match has no empty slots"); continue; } _betOrWithdrawQueueManager.Add(item.SteamId, QueueAction.Bet); try { await _betService.PlaceBetOnCoinFlipMatch(match, matchSetting.ToJackpotMatchSetting(), item.GamMode, item.AssetAndDescriptionIds, item.SteamId); } catch (Exception ex) { _logService.Error(null, null, ex, new Dictionary <string, object>()); if ( ex is GameModeIsNotEnabledException || ex is ToManyItemsOnBetException || ex is ToFewItemsOnBetException || ex is NotAllowedAppIdOnMatchException || ex is ToMuchValueOnBetException || ex is ToLittleValueOnBetException || ex is InvalidItemException ) { await _betHubConnections.Error(item.SteamId, item.RoundId, ex.Message); continue; } await _betHubConnections.Error(item.SteamId, item.RoundId, "Something went wrong, please try again later."); continue; } finally { _betOrWithdrawQueueManager.Remover(item.SteamId); } await _betHubConnections.Success(item.SteamId, item.RoundId); } }