public override void BeginPhase(BeginPhaseArgs args) { base.BeginPhase(args); logger.Info("Begin Pre-Client League Phase"); HandlePreClientProcessLaunched((IProcess)args.Tag); }
public override void BeginPhase(BeginPhaseArgs args) { base.BeginPhase(args); logger.Info("Begin Game League Phase"); if (args != null) { var gameProcess = (IProcess)args.Tag; } }
public override void BeginPhase(BeginPhaseArgs args) { base.BeginPhase(args); logger.Info("Begin Client League Phase"); if (args != null) { var clientProcess = (Process)args.Tag; } }
public override void BeginPhase(BeginPhaseArgs args) { base.BeginPhase(args); logger.Info("Begin Uninitialized League Phase"); }
public override void BeginPhase(BeginPhaseArgs args) { base.BeginPhase(args); logger.Info("Reached Terminal (Quit) League Phase"); }
public virtual void BeginPhase(BeginPhaseArgs args) { }