public Beatmap() { GeneralSection = new BeatmapGeneralSection(); EditorSection = new BeatmapEditorSection(); MetadataSection = new BeatmapMetadataSection(); DifficultySection = new BeatmapDifficultySection(); EventsSection = new BeatmapEventsSection(); ColoursSection = new BeatmapColoursSection(); }
public static List <string> DifficultySection(BeatmapDifficultySection section) { return(new List <string> { string.Empty, "[Difficulty]", "HPDrainRate:" + section.HPDrainRate.Format(), "CircleSize:" + section.CircleSize.Format(), "OverallDifficulty:" + section.OverallDifficulty.Format(), "ApproachRate:" + section.ApproachRate.Format(), "SliderMultiplier:" + section.SliderMultiplier.Format(), "SliderTickRate:" + section.SliderTickRate.Format() }); }