public override void setTrackDelaysAndStart(float[] delays)
 {
     tracker = new BeatTracker ();
     assignTrack (delays);
     tracker.Start ();
 }
 public override void setTrackDelaysAndStart(float [] delays)
 {
     tracker = new BeatTracker();
     assignTrack(delays);
     tracker.Start();
 }
 public override void doAction()
 {
     track.Start();
 }