private void OnEnable() { if (cm != null) { if (cm.bt != null) { dm = cm.bt; dm.UpdateUI(); } } }
void OnCollisionEnter(Collision collision) { if (collision.gameObject.tag == "Terminal") { bt = collision.gameObject.GetComponent <BeansTerminal>(); cm.bt = bt; cm.bt.UpdateUI(); isColliding = true; Debug.Log("am colliding"); } }