Example #1
0
 public void Construct(TeamManager teamManager,
                       CustomNetworkDiscovery networkDiscovery,
                       ConnectedToServerSignal connectedToServerSignal,
                       DisconnectedFromServerSignal disconnectedFromServerSignal,
                       GameStartedSignal gameStartedSignal,
                       BattleStatsManager battleStatsManager)
 {
     _teamManager                  = teamManager;
     _connectedToServerSignal      = connectedToServerSignal;
     _disconnectedFromServerSignal = disconnectedFromServerSignal;
     _networkDiscovery             = networkDiscovery;
     _gameStartedSignal            = gameStartedSignal;
     _battleStatsManager           = battleStatsManager;
 }
Example #2
0
 private void Construct(TankSpawner tankSpawner, BattleStatsManager statsManager)
 {
     _tankSpawner  = tankSpawner;
     _statsManager = statsManager;
 }