Example #1
0
        private static bool AddShips(BattleShips battleShips, DbContextOptions <ApplicationDbContext> dbOptions)
        {
            var wantsToQuit = false;
            int unAddedShipCount;

            do
            {
                Console.Clear();
                var player = battleShips.GetPlayer(true);
                Console.WriteLine($"{player.Name} choose a ship to add:");
                var gameShips = battleShips.GetUnaddedGameShips();

                var gameShip = BattleShipsConsoleUi.DrawShipList(gameShips, player.Name);

                var(x, y) = GetCoordinates(
                    battleShips,
                    gameShip.Size,
                    true);

                if (x == 100 && y == 100)
                {
                    SaveGameMenu(battleShips, dbOptions);
                    wantsToQuit = true;
                    break;
                }

                var isHorizontal = BattleShipsConsoleUi.IsShipHorizontal;
                battleShips.AddShips(gameShip, x, y, isHorizontal);

                unAddedShipCount = battleShips.GetUnaddedGameShips().Count;
            } while (unAddedShipCount > 0);

            return(wantsToQuit);
        }
        public static void GameOverUi(BattleShips battleShips)
        {
            var exit = true;

            do
            {
                Console.Clear();
                DrawBoard(battleShips, (0, 0), false, false, 0);
                Console.BackgroundColor = ConsoleColor.Red;
                Console.WriteLine("GAME OVER");
                Console.ResetColor();
                Console.WriteLine($"{battleShips.GetPlayer(true).Name} won!");

                Console.WriteLine("Press Enter to continue..");
                var key = Console.ReadKey();
                if (key.Key == ConsoleKey.Enter)
                {
                    exit = false;
                }
            } while (exit);
        }