Example #1
0
        private BattlePreLoadParameter CreatePreLoadParameterTest()
        {
            BattlePreLoadParameter parameter = new BattlePreLoadParameter();

            parameter.zakoPrefab           = Resources.Load("Battle/Zako/Zako0") as GameObject;
            parameter.zakoBigPrefab        = Resources.Load("Battle/Zako/Zako0Big") as GameObject;
            parameter.zakoEnemyPrefab      = Resources.Load("Battle/Zako/Zako1") as GameObject;
            parameter.zakoBigEnemyPrefab   = Resources.Load("Battle/Zako/Zako1Big") as GameObject;
            parameter.playerChampionPrefab = Resources.Load("Battle/Champion/Champion0") as GameObject;
            parameter.enemyChampionPrefab  = Resources.Load("Battle/Champion/Champion0") as GameObject;
            parameter.betteryPrefab        = Resources.Load("Battle/Bettery/Bettery0") as GameObject;
            parameter.mapPrefab            = Resources.Load("Battle/Stadium/Stadium0") as GameObject;
            parameter.castlePrefab         = Resources.Load("Battle/Castle/Castle0") as GameObject;
            parameter.targetPrefab         = Resources.Load("Battle/System/Target") as GameObject;

            Debug.Assert(parameter.zakoPrefab != null, "zakoPrefab がありません");
            Debug.Assert(parameter.betteryPrefab != null, "betteryPrefab がありません");
            Debug.Assert(parameter.mapPrefab != null, "mapPrefab がありません");
            Debug.Assert(parameter.castlePrefab != null, "castlePrefab がありません");

            return(parameter);
        }
Example #2
0
        // public --------------------

        // パラメータのセット
        public void SetParameter(BattlePreLoadParameter parameter)
        {
            this.parameter = parameter;
        }