public override void CallWhenLoadResources()
 {
     m_instance = this;
     ID         = MFUIManager.MFUIID.BattlePassCardListUI;
     MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject);
     m_myGameObject.name = "BattlePassCardListUI";
     MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform);
     MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID);
 }
 public override void CallWhenLoadResources()
 {
     m_instance = this;
     ID = MFUIManager.MFUIID.BattlePassCardListUI;
     MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject);
     m_myGameObject.name = "BattlePassCardListUI";
     MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform);
     MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID);
 }
 public override void CallWhenUnloadResources()
 {
     m_instance = null;
 }
 public override void CallWhenUnloadResources()
 {
     m_instance = null;
 }