void Awake() { var battleData = WorldManager.Instance.GameCore.GetData <BattleData>(); battleData.battleInitialize = this; _battleNotification = new BattleNotification(this); StartBattle(); }
void Awake() { var battleData = WorldManager.Instance.GameCore.GetData <BattleData>(); battleData.battleInitialize = this; _battleNotification = new BattleNotification(this); StartBattle(); }