public override void OnTakeTurn(BattleManager.BE_TakeTurn _event) { if (_event.battle.SourceBattler == source) { _event.battle.AddEvent(new BattleManager.BE_RestoreHP(_event.battle, 10.0f)); Debug.Log(_event.battle.SourceBattler.creature.Name + "'s FastHealer!"); } }
public override void OnTakeTurn(BattleManager.BE_TakeTurn _event) { if (_event.battle.SourceBattler == source) { _event.energyDiscount += 0.25f; Debug.Log(source.creature.Name + "'s Battery reduces energy cost of attacks."); } }
public virtual void OnTakeTurn(BattleManager.BE_TakeTurn _event) { }