Example #1
0
    void Create_BattleInfo(CARD_TYPE myType, int iMyNum, CARD_TYPE yourType, int iYourNum)
    {
        GameObject obj = GameObject.Instantiate(Resources.Load("Prefab/BattleInfo") as GameObject, Vector3.zero, Quaternion.identity);

        obj.transform.SetParent(_grid.transform);
        obj.transform.localScale = new Vector3(1f, 1f, 1f);
        obj.transform.SetAsFirstSibling();

        _grid.Reposition();
        _scrollview.ResetPosition();

        BattleInfo battleInfo = obj.GetComponent <BattleInfo>();

        battleInfo.Set_BattleInfo(myType, iMyNum, yourType, iYourNum, _randomNumbers[_iBattleRound]);
    }