Example #1
0
        public override void OnPlay(AbstractBattleUnit target, EnergyPaidInformation energyPaid)
        {
            var leftmostAttack = BattleHelpers.LeftmostCardInHandThat(item => item.CardType == CardType.AttackCard);

            if (leftmostAttack != null)
            {
                leftmostAttack.DamageModifiers.Add(new AppliesWeakDamageModifier());
            }
        }
Example #2
0
 public override int GetCostModifier()
 {
     if (BattleHelpers.DoesAnyEnemyHave <MarkedStatusEffect>())
     {
         return(-1);
     }
     else
     {
         return(0);
     }
 }
Example #3
0
        public override void OnPlay(AbstractBattleUnit target, EnergyPaidInformation energyPaid)
        {
            var randomCard = BattleHelpers.RandomCardInHandThat(item => item.CardTags.Contains(BattleCardTags.SWARM) && item.GetDisplayedEnergyCost() > 0);

            if (randomCard == null)
            {
                action().CreateCardToBattleDeckDrawPile(new HellishSwarm(), CardCreationLocation.SHUFFLE);
            }
            else
            {
                randomCard.StaticBaseEnergyCost--;
            }
        }
Example #4
0
 public override int GetIncrementalDamageAddition(int currentBaseDamage, AbstractCard damageSource, AbstractBattleUnit target)
 {
     return(1 * BattleHelpers.CardsInHandInOrder().Where(item => item.CardTags.Contains(BattleCardTags.SWARM)).Count());
 }
Example #5
0
 public static bool ShouldRetainVigilCardInHand(AbstractCard card)
 {
     return(BattleHelpers.GetActiveVigilCard() == card);
 }