Example #1
0
 void ResolveTurnEndingState()
 {
     if (firstToGo.hasStatus != StatusEffect.none)
     {
         battleControl.ResolveEndTurnStatusEffect(firstToGo);
     }
     if (secondToGo.hasStatus != StatusEffect.none)
     {
         battleControl.ResolveEndTurnStatusEffect(secondToGo);
     }
     AdvanceState(TurnState.FaintCheck);
 }