public void createBattleBeginDlg() { Debug.Log("createBattleBeginDlg"); GameObject go = GameObject.Find("BattleBeginDlg(Clone)"); if(go != null) { Debug.Log("destroy BattleBeginDlg"); Destroy(go); } GameObject dlg_battleBegin = Instantiate (this.dlgPrefab_battleBegin) as GameObject; Transform alertAnchor = GameObject.Find ("AlertAnchor").transform; dlg_battleBegin.transform.parent = alertAnchor; dlg_battleBegin.transform.localPosition = new Vector3(0, 0, 0); dlg_battleBegin.transform.localScale = Vector3.one; battleBeginDlg = dlg_battleBegin.GetComponent<BattleBeginDlg>(); //MusicManager.playEffectMusic("SFX_pre-battle_1a"); }
public void closeBattleBeginDlg() { GameObject go = GameObject.Find("BattleBeginDlg(Clone)"); if(go != null) { battleBeginDlg = null; Destroy(go); } }