Example #1
0
 public virtual void EnemyActionFunc(List <BattleCharacter> enemyList, List <BattleCharacter> playerList, BattleCharacter self, BattleActiveEffectsFunc skillFunc)
 {
 }
Example #2
0
 public override void EnemyActionFunc(List <BattleCharacter> enemyList, List <BattleCharacter> playerList, BattleCharacter self, BattleActiveEffectsFunc skillFunc)
 {
     Debug.Log(self.CharaClass.CharaName + "の特殊行動");
     self.RecoverHp(100);
     foreach (BattleCharacter player in playerList)
     {
         if (player.IsAlive)
         {
             player.DecreaseHp(100);
         }
     }
 }