/// <summary> /// Constructor. /// </summary> public BattleScreen(Battle.BattleInfo battleInfo) { TransitionOnTime = TimeSpan.FromSeconds(1.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); BattleInfo = battleInfo; }
/// <summary> /// Event handler for when the Classic Battle menu entry is selected. /// </summary> void ClassicBattleMenuEntrySelected(object sender, EventArgs e) { Battle.BattleInfo info = new Battle.BattleInfo(BattleType.OneVsOne, new Party(), new Party()); LoadingScreen.Load(ScreenManager, true, new BattleScreen(info)); }