private void OnConnect(BattlEyeLoginCredentials loginDetails, BattlEyeConnectionResult connectionResult) { if (connectionResult == BattlEyeConnectionResult.ConnectionFailed || connectionResult == BattlEyeConnectionResult.InvalidLogin) { Disconnect(null); } BattlEyeConnected?.Invoke(new BattlEyeConnectEventArgs(loginDetails, connectionResult)); }
private void OnConnect(BattlEyeLoginCredentials loginDetails, BattlEyeConnectionResult connectionResult) { LogType logtype = (connectionResult == BattlEyeConnectionResult.Success) ? LogType.Connected : LogType.Disconnected; if (lastLog != logtype) { if (loginAccepted == false) { if (connectionResult == BattlEyeConnectionResult.ConnectionFailed || connectionResult == BattlEyeConnectionResult.InvalidLogin) { Disconnect(null); } } if (BattlEyeConnected != null) { BattlEyeConnected(new BattlEyeConnectEventArgs(loginDetails, connectionResult)); } lastLog = logtype; } }
private void OnConnect(BattlEyeLoginCredentials loginDetails, BattlEyeConnectionResult connectionResult) { if (connectionResult == BattlEyeConnectionResult.ConnectionFailed || connectionResult == BattlEyeConnectionResult.InvalidLogin) Disconnect(null); if (BattlEyeConnected != null) BattlEyeConnected(new BattlEyeConnectEventArgs(loginDetails, connectionResult)); }
public BattlEyeConnectEventArgs(BattlEyeLoginCredentials loginDetails, BattlEyeConnectionResult connectionResult) { LoginDetails = loginDetails; ConnectionResult = connectionResult; Message = Helpers.StringValueOf(connectionResult); }