private void Awake() { dispatcher = Dispatcher.GetInstance(); batteryPlugin = BatteryPlugin.GetInstance(); batteryPlugin.SetDebug(0); batteryPlugin.setBatteryLifeChangeListener(OnBatteryLifeChange); }
public static BatteryPlugin GetInstance() { if(instance==null){ container = new GameObject(); container.name="BatteryPlugin"; instance = container.AddComponent( typeof(BatteryPlugin) ) as BatteryPlugin; DontDestroyOnLoad(instance.gameObject); aupHolder = AUPHolder.GetInstance(); instance.gameObject.transform.SetParent(aupHolder.gameObject.transform); } return instance; }
public static BatteryPlugin GetInstance() { if (instance == null) { container = new GameObject(); container.name = "BatteryPlugin"; instance = container.AddComponent(typeof(BatteryPlugin)) as BatteryPlugin; DontDestroyOnLoad(instance.gameObject); aupHolder = AUPHolder.GetInstance(); instance.gameObject.transform.SetParent(aupHolder.gameObject.transform); } return(instance); }
private void Awake() { batteryPlugin = BatteryPlugin.GetInstance(); batteryPlugin.SetDebug(0); batteryPlugin.setBatteryLifeChangeListener(OnBatteryLifeChange); }