public void RunBatterySimulation() { // arrange var batterySim = new BatteryPackSimulator(); batterySim.With((args) => { var batteryArgs = args as BatteryArgs; _battery = batteryArgs.AddBattery(_battery); batteryArgs.UpdateDischargeCurrent(_battery.Uid, 150); }); var i = 0; var limit = 10000; var watch = new Stopwatch(); // act watch.Start(); while (!_battery.State.IsDepleted && watch.ElapsedMilliseconds < limit) { batterySim.Run(); i++; } watch.Stop(); _log.Trace($"Battery simulation ends after {i} iterations and {watch.ElapsedMilliseconds}ms with depleted battery: {_battery.State.IsDepleted}."); // assert var s = _battery.State; Assert.AreNotEqual(s.Initial.ElapsedTime, s.Now.ElapsedTime, "ElapsedTime should not be equal"); Assert.AreNotEqual(s.Initial.Charge, s.Now.Charge, "Charge should not be equal"); Assert.AreNotEqual(s.Initial.SoD, s.Now.SoD, "SoD should not be equal"); Assert.AreNotEqual(s.Initial.Voltage, s.Now.Voltage, "Voltage should not be equal"); Assert.IsTrue(s.IsDepleted, "battery should be empty"); }
private static Runner InitializeRuntime() { var runner = new Runner(); runner.Started += (o, e) => { _log.Trace($"Runner started."); }; runner.IterationPassed += (o, e) => { _log.Trace($"Runner passed iteration"); }; runner.Stopped += (o, e) => { _log.Trace($"Runner stopped."); }; // radio channel var radioSim = new AdaptedFriisSimulator(); radioSim.With((args) => { var radioArgs = args as AdaptedFriisArgs; radioArgs.RadioBox.Resolution = 0.2F; }); // energy var batterySim = new BatteryPackSimulator(); batterySim.With((args) => { var batteryArgs = args as BatteryArgs; var battery = batteryArgs.AddBattery(); batteryArgs.UpdateDischargeCurrent(battery.Uid, 100); }); // network var networkSim = new MeshNetworkSimulator(); BuildMeshNetwork(networkSim.Arguments as MeshNetworkArgs); // pack all simulators in a reop var simRepo = new SimulatorRepository(); simRepo.AddRange(new ISimulatable[] { radioSim, networkSim, batterySim }); runner.BindSimulators(simRepo); return(runner); }
public async Task RunBatterySimulation() { // arrange var runtime = new RuntimeController(new EnergyValidator()); // TODO: seem to have a bug when setting up a higher cutoff voltage --> test and fix it _battery.CutoffVoltage = 1.2F; var s = _battery.State; var batteryArgs = new BatteryArgs(); batteryArgs.Batteries.Add(_battery); var netArgs = new NetworkArgs(); var device = new SimpleDevice(); device.Parts.Add(_battery); netArgs.Network.Add(device); var batterySim = new BatteryPackSimulator(); batterySim .With(batteryArgs) .With(netArgs) .With(runtime.Arguments); var repo = new SimulatorRepository(); repo.Add(batterySim); if (!runtime.BindSimulators(repo).Validate()) { Assert.Fail("error on validating the simulation"); } // act await runtime.RunAsync((rt) => { // assert return(!_battery.State.IsDepleted); }); Assert.AreNotEqual(s.Initial.ElapsedTime, s.Now.ElapsedTime, "ElapsedTime should not be equal"); Assert.AreNotEqual(s.Initial.Charge, s.Now.Charge, "Charge should not be equal"); Assert.AreNotEqual(s.Initial.SoD, s.Now.SoD, "SoD should not be equal"); Assert.AreNotEqual(s.Initial.Voltage, s.Now.Voltage, "Voltage should not be equal"); Assert.IsTrue(_battery.State.IsDepleted, "battery should be empty"); }
public async Task SimulateRuntimeAsync() { // -- arrange // radio channel var radioSim = new AdaptedFriisSimulator(); radioSim.With((args) => { var radioArgs = args as AdaptedFriisArgs; radioArgs.RadioBox.Resolution = 0.2F; }); // energy var batterySim = new BatteryPackSimulator(); batterySim.With((args) => { var batteryArgs = args as BatteryArgs; var battery = batteryArgs.AddBattery(); batteryArgs.UpdateDischargeCurrent(battery.Uid, 100); }); // network var networkSim = new MeshNetworkSimulator(); BuildMeshNetwork(networkSim.Arguments as MeshNetworkArgs); // pack all simulators in a reop var simRepo = new SimulatorRepository(); simRepo.AddRange(new ISimulatable[] { radioSim, networkSim, batterySim }); // runtime var runner = new Runner(); runner.BindSimulators(simRepo); runner.Started += (o, e) => { _log.Trace($"Runner started."); }; runner.IterationPassed += (o, e) => { _log.Trace($"Runner passed iteration"); }; runner.Stopped += (o, e) => { _log.Trace($"Runner stopped."); }; // -- act int iterations = 5; if (!runner.Validate()) { Assert.Fail("Error on validating the simulation runtime."); } _log.Trace($"RunAsync for {iterations} times"); await runner.RunAsync(iterations); // -- assert var runArgs = runner.Arguments as RuntimeArgs; Assert.IsTrue(runArgs.Iterations == 5, $"simulation should have passed {iterations} iterations"); }