private void OnCollisionEnter(Collision collision) { //プレイヤータグのオブジェクトに触れたら「BatteryCharge」関数を起動 if (collision.gameObject.CompareTag("Player")) { battery.BatteryCharge(); } }
private void OnCollisionEnter(Collision collision) { //プレイヤータグのオブジェクトに触れたら「BatteryCharge」関数を起動 if (collision.gameObject.CompareTag("Player")) { battery.BatteryCharge(); } }