protected override void DeleteInternal() { if (Engine) { Engine.Dismiss(); } if (Battalion) { Battalion.Dismiss(); } if (Rescue) { Rescue.Dismiss(); } StopAlarm(); }
protected override void DeleteInternal() { if (Engine) { Engine.Dismiss(); } if (Battalion) { Battalion.Dismiss(); } if (Rescue) { Rescue.Dismiss(); } StopAlarm(); }