internal BassAudioMixer CreateMixer() { var mixer = new BassAudioMixer(Mixer); components.Insert(0, mixer); return(mixer); }
private AudioMixer createAudioMixer(AudioMixer globalMixer, string identifier) { var mixer = new BassAudioMixer(globalMixer, identifier); AddItem(mixer); return(mixer); }
internal SampleBass(SampleBassFactory factory, BassAudioMixer mixer) { this.factory = factory; this.mixer = mixer; PlaybackConcurrency.BindTo(factory.PlaybackConcurrency); }
private AudioMixer createAudioMixer(AudioMixer globalMixer) { var mixer = new BassAudioMixer(globalMixer); activeMixers.Add(mixer); AddItem(mixer); return(mixer); }
private AudioMixer createAudioMixer(AudioMixer globalMixer) { var mixer = new BassAudioMixer(globalMixer); mixer.HandleCreated += i => activeMixerHandles.Add(i); mixer.HandleDestroyed += i => activeMixerHandles.Remove(i); AddItem(mixer); return(mixer); }
public SampleBassFactory(byte[] data, BassAudioMixer mixer) { this.data = data; this.mixer = mixer; EnqueueAction(loadSample); PlaybackConcurrency.BindValueChanged(updatePlaybackConcurrency); }
public BassTestComponents(bool init = true) { if (init) { Init(); } Mixer = CreateMixer(); Resources = new DllResourceStore(typeof(TrackBassTest).Assembly); TrackStore = new TrackStore(Resources, Mixer); SampleStore = new SampleStore(Resources, Mixer); Add(TrackStore, SampleStore); }