Example #1
0
    public virtual void CheckPointLoaded()
    {
        data = GameController.gameData.GetDataFor(this);

        if (alwaysRespawn || string.IsNullOrEmpty(data))
        {
            if (instnace == null)
            {
                SpawnObject();
            }
            else
            {
            }
        }
        else if (!string.IsNullOrEmpty(data))
        {
            BasicMapObjectData bmod = JsonUtility.FromJson <BasicMapObjectData>(data);

            if (bmod.shouldSpawn)
            {
                SpawnObject();
            }
            else if (instnace != null)
            {
                Destroy(instnace);
            }
        }
    }
Example #2
0
 public void RegisterChanges(BasicMapObjectData data)
 {
     GameController.gameData.RegisterAction(this, JsonUtility.ToJson(data));
 }