Example #1
0
 public BasicEnnemi(Perso m, GameObject t, GradientNavigation n, BasicEnnemiBehaviour b)
 {
     me     = m;
     Target = t;
     n      = nav;
     behav  = b;
 }
Example #2
0
 public void SetBehaviour(BasicEnnemiBehaviour b)
 {
     behav = b;
 }