Example #1
0
        /// <summary>
        /// Stopps observing of the <see cref="DW.CodedUI.BasicElements.BasicElement" /> properties.
        /// </summary>
        /// <remarks>The <see cref="DW.CodedUI.Utilities.ElementListener.Filters" /> will not be resetted.</remarks>
        public override void Stop()
        {
            _elementData = null;
            _element     = null;

            base.Stop();
        }
Example #2
0
        /// <summary>
        /// Make a shadow copy of the element at the current state which stays available even the element is gone.
        /// </summary>
        /// <returns>A shadow copy of the current element.</returns>
        public BasicElementData GetDataCopy()
        {
            var data = new BasicElementData();

            FillData(data);
            return(data);
        }
Example #3
0
        private void OnElementPositionChanged(BasicElementData oldElementData, BasicElementData newElementData)
        {
            var handler = ElementPositionChanged;

            if (handler != null)
            {
                Invoke(handler, new ElementChangedEventArgs(ElementChangeKind.PositionChanged, new ElementInfo(oldElementData), new ElementInfo(newElementData)));
            }
        }
Example #4
0
        private void OnElementDestroyed(BasicElementData e)
        {
            var handler = ElementDestroyed;

            if (handler != null)
            {
                Invoke(handler, new ElementChangedEventArgs(ElementChangeKind.Destroyed, new ElementInfo(e), null));
            }
        }
Example #5
0
 private static void Read(BasicElement rootElement, BasicElementData data)
 {
     foreach (var child in GetChildren(rootElement.AutomationElement))
     {
         var element     = new BasicElement(child);
         var elementData = element.GetDataCopy();
         ((List <BasicElementData>)data.Children).Add(elementData);
         Read(element, elementData);
     }
 }
Example #6
0
 /// <summary>
 /// Fills the given BasicElementData object with the properties of the BasicElement.
 /// </summary>
 /// <param name="data">The BasicElementData to fill.</param>
 protected void FillData(BasicElementData data)
 {
     data.AutomationId       = GetSafeData(() => Properties.AutomationId);
     data.Name               = GetSafeData(() => Properties.Name);
     data.BoundingRectangle  = GetSafeData(() => Properties.BoundingRectangle);
     data.ClassName          = GetSafeData(() => Properties.ClassName);
     data.NativeWindowHandle = GetSafeData(() => Properties.NativeWindowHandle);
     data.ProcessId          = GetSafeData(() => Properties.ProcessId);
     data.IsEnabled          = GetSafeData(() => Properties.IsEnabled);
     data.IsVisible          = GetSafeData(() => IsVisible);
 }
Example #7
0
        /// <summary>
        /// Starts observing of the <see cref="DW.CodedUI.BasicElements.BasicElement" /> properties. To say which one see <see cref="DW.CodedUI.Utilities.ElementListener.Filters" />.
        /// </summary>
        public override void Start()
        {
            _elementData = _element.GetDataCopy();

            base.Start();
        }
Example #8
0
 /// <summary>
 /// All checks are done and the current <see cref="DW.CodedUI.BasicElements.BasicElement" /> state can be taken.
 /// </summary>
 protected override void ChecksOver()
 {
     _elementData = _element.GetDataCopy();
 }
Example #9
0
 internal ElementInfo(BasicElementData basicElementData)
 {
     BasicElementData = basicElementData;
 }