Example #1
0
        private void Initialize()
        {
            // Configure the basemap
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            // Create the graphics overlay and set the selection color
            _graphicsOverlay = new GraphicsOverlay();

            // Add the overlay to the MapView
            _myMapView.GraphicsOverlays.Add(_graphicsOverlay);

            // Create the point collection that defines the polygon
            PointCollection polygonPoints = new PointCollection(SpatialReferences.WebMercator)
            {
                new MapPoint(-5991501.677830, 5599295.131468),
                new MapPoint(-6928550.398185, 2087936.739807),
                new MapPoint(-3149463.800709, 1840803.011362),
                new MapPoint(-1563689.043184, 3714900.452072),
                new MapPoint(-3180355.516764, 5619889.608838)
            };

            // Create the polygon
            Polygon polygonGeometry = new Polygon(polygonPoints);

            // Define and apply the symbology
            SimpleLineSymbol polygonOutlineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.Green, 2);
            SimpleFillSymbol polygonFillSymbol    = new SimpleFillSymbol(SimpleFillSymbolStyle.ForwardDiagonal, Color.Green, polygonOutlineSymbol);

            // Create the graphic and add it to the graphics overlay
            _polygonGraphic = new Graphic(polygonGeometry, polygonFillSymbol);
            _graphicsOverlay.Graphics.Add(_polygonGraphic);

            // Create the graphics and symbology for the tapped point, the nearest vertex, and the nearest coordinate
            SimpleMarkerSymbol tappedLocationSymbol    = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.X, Color.Orange, 15);
            SimpleMarkerSymbol nearestCoordinateSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Diamond, Color.Red, 10);
            SimpleMarkerSymbol nearestVertexSymbol     = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Circle, Color.Blue, 15);

            _nearestCoordinateGraphic = new Graphic {
                Symbol = nearestCoordinateSymbol
            };
            _tappedLocationGraphic = new Graphic {
                Symbol = tappedLocationSymbol
            };
            _nearestVertexGraphic = new Graphic {
                Symbol = nearestVertexSymbol
            };

            _graphicsOverlay.Graphics.Add(_tappedLocationGraphic);
            _graphicsOverlay.Graphics.Add(_nearestVertexGraphic);
            _graphicsOverlay.Graphics.Add(_nearestCoordinateGraphic);

            // Listen for taps; the spatial relationships will be updated in the handler
            _myMapView.GeoViewTapped += MapViewTapped;

            // Center the map on the polygon
            _myMapView.SetViewpointCenterAsync(polygonGeometry.Extent.GetCenter(), 200000000);
        }
Example #2
0
        private void Initialize()
        {
            // Create new Map with basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Create uri to the used feature service
            var serviceUri = new Uri(
                "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Census/MapServer/3");

            // Create service feature table
            ServiceFeatureTable statesFeatureTable = new ServiceFeatureTable(serviceUri);

            // Create a new feature layer using the service feature table
            FeatureLayer statesLayer = new FeatureLayer(statesFeatureTable);

            // Create a new unique value renderer
            UniqueValueRenderer regionRenderer = new UniqueValueRenderer();

            // Add the "SUB_REGION" field to the renderer
            regionRenderer.FieldNames.Add("SUB_REGION");

            // Define a line symbol to use for the region fill symbols
            SimpleLineSymbol stateOutlineSymbol = new SimpleLineSymbol(
                SimpleLineSymbolStyle.Solid, System.Drawing.Color.White, 0.7);

            // Define distinct fill symbols for a few regions (use the same outline symbol)
            SimpleFillSymbol pacificFillSymbol = new SimpleFillSymbol(
                SimpleFillSymbolStyle.Solid, System.Drawing.Color.Blue, stateOutlineSymbol);
            SimpleFillSymbol mountainFillSymbol = new SimpleFillSymbol(
                SimpleFillSymbolStyle.Solid, System.Drawing.Color.LawnGreen, stateOutlineSymbol);
            SimpleFillSymbol westSouthCentralFillSymbol = new SimpleFillSymbol(
                SimpleFillSymbolStyle.Solid, System.Drawing.Color.SandyBrown, stateOutlineSymbol);

            // Add values to the renderer: define the label, description, symbol, and attribute value for each
            regionRenderer.UniqueValues.Add(
                new UniqueValue("Pacific", "Pacific Region", pacificFillSymbol, "Pacific"));
            regionRenderer.UniqueValues.Add(
                new UniqueValue("Mountain", "Rocky Mountain Region", mountainFillSymbol, "Mountain"));
            regionRenderer.UniqueValues.Add(
                new UniqueValue("West South Central", "West South Central Region", westSouthCentralFillSymbol, "West South Central"));

            // Set the default region fill symbol (transparent with no outline) for regions not explicitly defined in the renderer
            SimpleFillSymbol defaultFillSymbol = new SimpleFillSymbol(
                SimpleFillSymbolStyle.Null, System.Drawing.Color.Transparent, null);

            regionRenderer.DefaultSymbol = defaultFillSymbol;
            regionRenderer.DefaultLabel  = "Other";

            // Apply the unique value renderer to the states layer
            statesLayer.Renderer = regionRenderer;

            // Add created layer to the map
            myMap.OperationalLayers.Add(statesLayer);

            // Assign the map to the MapView
            _myMapView.Map = myMap;
        }
Example #3
0
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            // 绘制层
            myMapView.GraphicsOverlays.Add(graphicsOverlay);
            // 鹰眼的底图
            myMapView_Eagle.Map = new Map(Basemap.CreateTopographic());
            // 主地图的底图(因为一次地图错误——重复载入底图导致进程中断 才添加的)
            myMapView.Map = new Map(Basemap.CreateTopographic());
            // 底图的列表
            ChangeBaseMap_list.ItemsSource = new List <ListBoxItem>()
            {
                new ListBoxItem()
                {
                    Content = "DarkGrayCanvasVector"
                },
                new ListBoxItem()
                {
                    Content = "Imagery"
                },
                new ListBoxItem()
                {
                    Content = "ImageryWithLabels"
                },
                new ListBoxItem()
                {
                    Content = "TerrainWithLabels"
                },
                new ListBoxItem()
                {
                    Content = "LightGrayCanvas"
                },
                new ListBoxItem()
                {
                    Content = "Topographic"
                },
                new ListBoxItem()
                {
                    Content = "NationalGeographic"
                },
                new ListBoxItem()
                {
                    Content = "NavigationVector"
                },
                new ListBoxItem()
                {
                    Content = "Oceans"
                },
                new ListBoxItem()
                {
                    Content = "Streets"
                },
            };

            // 初始化底图2
            myMapView2.Map = new Map(Basemap.CreateLightGrayCanvas());
        }
        private async void Initialize()
        {
            // Create new Map with basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Provide Map to the MapView
            _myMapView.Map = myMap;

            // Get the path to the geodatabase
            string geodbFilePath = GetGeodatabasePath();

            // Load the geodatabase from local storage
            Geodatabase baseGeodatabase = await Geodatabase.OpenAsync(geodbFilePath);

            // Get the path to the symbol dictionary
            string symbolFilepath = GetStyleDictionaryPath();

            try
            {
                // Load the symbol dictionary from local storage
                //     Note that the type of the symbol definition must be explicitly provided along with the file name
                DictionarySymbolStyle symbolStyle = await DictionarySymbolStyle.OpenAsync("mil2525d", symbolFilepath);

                // Add geodatabase features to the map, using the defined symbology
                foreach (FeatureTable table in baseGeodatabase.GeodatabaseFeatureTables)
                {
                    // Load the table
                    await table.LoadAsync();

                    // Create the feature layer from the table
                    FeatureLayer myLayer = new FeatureLayer(table);

                    // Load the layer
                    await myLayer.LoadAsync();

                    // Create a Dictionary Renderer using the DictionarySymbolStyle
                    DictionaryRenderer dictRenderer = new DictionaryRenderer(symbolStyle);

                    // Apply the dictionary renderer to the layer
                    myLayer.Renderer = dictRenderer;

                    // Add the layer to the map
                    myMap.OperationalLayers.Add(myLayer);
                }

                // Create geometry for the center of the map
                MapPoint centerGeometry = new MapPoint(-13549402.587055, 4397264.96879385, SpatialReference.Create(3857));

                // Set the map's viewpoint to highlight the desired content
                _myMapView.SetViewpoint(new Viewpoint(centerGeometry, 201555));
            }
            catch (Exception e)
            {
                new AlertDialog.Builder(this).SetMessage(e.ToString()).SetTitle("Error").Show();
            }
        }
Example #5
0
        private async void Initialize()
        {
            // Create new Map with basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Provide Map to the MapView
            MyMapView.Map = myMap;

            // Get the path to the geodatabase
            string geodbFilePath = GetGeodatabasePath();

            // Load the geodatabase from local storage
            Geodatabase baseGeodatabase = await Geodatabase.OpenAsync(geodbFilePath);

            // Get the path to the symbol dictionary
            string symbolFilepath = GetStyleDictionaryPath();

            try
            {
                // Load the symbol dictionary from local storage
                DictionarySymbolStyle symbolStyle = await DictionarySymbolStyle.CreateFromFileAsync(symbolFilepath);

                // Add geodatabase features to the map, using the defined symbology
                foreach (FeatureTable table in baseGeodatabase.GeodatabaseFeatureTables)
                {
                    // Load the table
                    await table.LoadAsync();

                    // Create the feature layer from the table
                    FeatureLayer myLayer = new FeatureLayer(table);

                    // Load the layer
                    await myLayer.LoadAsync();

                    // Create a Dictionary Renderer using the DictionarySymbolStyle
                    DictionaryRenderer dictRenderer = new DictionaryRenderer(symbolStyle);

                    // Apply the dictionary renderer to the layer
                    myLayer.Renderer = dictRenderer;

                    // Add the layer to the map
                    myMap.OperationalLayers.Add(myLayer);
                }

                // Create geometry for the center of the map
                MapPoint centerGeometry = new MapPoint(-13549402.587055, 4397264.96879385, SpatialReference.Create(3857));

                // Set the map's viewpoint to highlight the desired content
                MyMapView.SetViewpoint(new Viewpoint(centerGeometry, 201555));
            }
            catch (Exception e)
            {
                await Application.Current.MainPage.DisplayAlert("Error", e.ToString(), "OK");
            }
        }
        private void Initialize()
        {
            // Create new Map with basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Assign the map to the MapView
            MyMapView.Map = myMap;

            // Set titles as a items source
            basemapChooser.ItemsSource = titles;
        }
Example #7
0
        public void ResetMap()
        {
            // Set the current map to null
            _map = null;

            // Create a new map with topographic basemap
            Map newMap = new Map(Basemap.CreateTopographic());

            // Store the new map
            Map = newMap;
        }
Example #8
0
        private void Initialize()
        {
            // Create a map with 'Imagery with Labels' basemap and an initial location
            Map myMap = new Map(Basemap.CreateTopographic());

            // Create new geoprocessing task
            _hotspotTask = new GeoprocessingTask(new Uri(HotspotsUrl));

            // Assign the map to the MapView
            MyMapView.Map = myMap;
        }
Example #9
0
        private void Initialize()
        {
            // Create and show a map with a topographic basemap.
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            // Create an overlay to hold the lines of the hull.
            _graphicsOverlay = new GraphicsOverlay();

            // Add the created graphics overlay to the MapView.
            _myMapView.GraphicsOverlays.Add(_graphicsOverlay);
        }
Example #10
0
        private async void Initialize()
        {
            // Set up the map with basemap.
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            // Load the rendering rules for the raster.
            await LoadRenderingRules();

            // Apply the first rendering rule
            SelectRenderingRule(_renderRuleInfos[0]);
        }
Example #11
0
        private async void Initialize()
        {
            // Create a map with a topographic basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Create a new geoprocessing task
            _hotspotTask = await GeoprocessingTask.CreateAsync(new Uri(_hotspotUrl));

            // Assign the map to the MapView
            MyMapView.Map = myMap;
        }
        private void Initialize()
        {
            // Create and show a topographic basemap.
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            // Create graphics overlay with graphics.
            CreateOverlay();

            // Respond to taps on the map.
            _myMapView.GeoViewTapped += OnMapViewTapped;
        }
Example #13
0
        private void Initialize()
        {
            // Create new Map with basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Assign the map to the MapView
            MyMapView.Map = myMap;

            // Set titles as a items source
            locationModes.ItemsSource = _navigationTypes;
        }
Example #14
0
        private void Initialize()
        {
            // Add event handler for when this sample is unloaded.
            Unloaded += SampleUnloaded;

            // Assign the map to the MapView.
            MyMapView.Map = new Map(Basemap.CreateTopographic());

            // Populate the list of options and select a default.
            LocationModes.ItemsSource   = _navigationTypes;
            LocationModes.SelectedIndex = 0;
        }
        public async override void ViewDidLoad()
        {
            base.ViewDidLoad();

            // Create a new MapView control and provide its location coordinates on the frame
            _myMapView       = new MapView();
            _myMapView.Frame = new CoreGraphics.CGRect(0, 0, View.Bounds.Width, View.Bounds.Height);

            // Create a new Map instance with the basemap
            Map myMap = new Map(SpatialReferences.WebMercator);

            myMap.Basemap = Basemap.CreateTopographic();

            // Assign the Map to the MapView
            _myMapView.Map = myMap;

            // Create a segmented control to display buttons
            _myUISegmentedControl       = new UISegmentedControl();
            _myUISegmentedControl.Frame = new CoreGraphics.CGRect(8, 8, View.Bounds.Width - 16, 24);

            // Make the text for the buttons in the UISegmentedControl small to display the names of the rendering rules
            UIFont myUIFont = UIFont.FromName("Helvetica-Bold", 8f);

            _myUISegmentedControl.SetTitleTextAttributes(new UITextAttributes()
            {
                Font = myUIFont
            }, UIControlState.Normal);

            // Wire-up the UISegmentedControl's value change event handler
            _myUISegmentedControl.ValueChanged += _segmentControl_ValueChanged;

            // Create a UIBarButtonItem where its view is the SegmentControl
            UIBarButtonItem myUIBarButtonItem = new UIBarButtonItem(UIBarButtonSystemItem.FlexibleSpace);

            myUIBarButtonItem.CustomView = _myUISegmentedControl;

            // Create a toolbar on the bottom of the display
            _myUIToolbar                   = new UIToolbar();
            _myUIToolbar.Frame             = new CoreGraphics.CGRect(0, View.Bounds.Height - 40, View.Bounds.Width, 40);
            _myUIToolbar.AutosizesSubviews = true;

            // Add the bar button item to an array of UIBarButtonItems
            UIBarButtonItem[] barButtonItems = new UIBarButtonItem[] { myUIBarButtonItem };

            // Add the UIBarButtonItems array to the toolbar
            _myUIToolbar.SetItems(barButtonItems, true);

            // Add the map view and toolbar to the view
            View.AddSubviews(_myMapView, _myUIToolbar);

            // Load of the rendering rules of the image service raster and display their names on the buttons in the toolbar
            await LoadRenderingRules();
        }
        private async void Initialize()
        {
            // Create new Map with basemap.
            Map map = new Map(Basemap.CreateTopographic());

            // Provide Map to the MapView.
            _myMapView.Map = map;

            // Get the path to the geodatabase.
            string geodbFilePath = DataManager.GetDataFolder("e0d41b4b409a49a5a7ba11939d8535dc", "militaryoverlay.geodatabase");

            // Load the geodatabase from local storage.
            Geodatabase baseGeodatabase = await Geodatabase.OpenAsync(geodbFilePath);

            // Get the path to the symbol dictionary.
            string symbolFilepath = DataManager.GetDataFolder("e34835bf5ec5430da7cf16bb8c0b075c", "mil2525d.stylx");

            try
            {
                // Load the symbol dictionary from local storage.
                //     Note that the type of the symbol definition must be explicitly provided along with the file name.
                DictionarySymbolStyle symbolStyle = await DictionarySymbolStyle.OpenAsync("mil2525d", symbolFilepath);

                // Add geodatabase features to the map, using the defined symbology.
                foreach (GeodatabaseFeatureTable table in baseGeodatabase.GeodatabaseFeatureTables)
                {
                    // Load the table.
                    await table.LoadAsync();

                    // Create the feature layer from the table.
                    FeatureLayer layer = new FeatureLayer(table);

                    // Load the layer.
                    await layer.LoadAsync();

                    // Create and use a Dictionary Renderer using the DictionarySymbolStyle.
                    layer.Renderer = new DictionaryRenderer(symbolStyle);

                    // Add the layer to the map.
                    map.OperationalLayers.Add(layer);
                }

                // Create geometry for the center of the map.
                MapPoint centerGeometry = new MapPoint(-13549402.587055, 4397264.96879385, SpatialReference.Create(3857));

                // Set the map's viewpoint to highlight the desired content.
                _myMapView.SetViewpoint(new Viewpoint(centerGeometry, 201555));
            }
            catch (Exception e)
            {
                new UIAlertView("Error", e.ToString(), (IUIAlertViewDelegate)null, "OK", null).Show();
            }
        }
Example #17
0
        public async override void ViewDidLoad()
        {
            base.ViewDidLoad();

            // Create a new ArcGISMapImageLayer instance and pass a Url to the service
            var mapImageLayer = new ArcGISMapImageLayer(
                new Uri("http://sampleserver6.arcgisonline.com/arcgis/rest/services/SampleWorldCities/MapServer"));

            // Await the load call for the layer.
            await mapImageLayer.LoadAsync();

            // Create a new Map instance with the basemap
            Map myMap = new Map(SpatialReferences.Wgs84);

            myMap.Basemap = Basemap.CreateTopographic();

            // Add the map image layer to the map's operational layers
            myMap.OperationalLayers.Add(mapImageLayer);

            // Create a new MapView control and provide its location coordinates on the frame.
            MapView myMapView = new MapView();

            myMapView.Frame = new CoreGraphics.CGRect(0, 60, View.Bounds.Width, View.Bounds.Height - 40);

            // Assign the Map to the MapView
            myMapView.Map = myMap;

            // Create a button to show sublayers
            UIButton sublayersButton = new UIButton(UIButtonType.Custom);

            sublayersButton.Frame           = new CoreGraphics.CGRect(0, myMapView.Bounds.Height, View.Bounds.Width, 40);
            sublayersButton.BackgroundColor = UIColor.White;
            sublayersButton.SetTitle("Sublayers", UIControlState.Normal);
            sublayersButton.SetTitleColor(UIColor.Blue, UIControlState.Normal);

            // Create a new instance of the Sublayers Table View Controller. This View Controller
            // displays a table of sublayers with a switch for setting the layer visibility.
            SublayersTable sublayersTableView = new SublayersTable();

            // When the sublayers button is clicked, load the Sublayers Table View Controller
            sublayersButton.TouchUpInside += (s, e) =>
            {
                if (mapImageLayer.Sublayers.Count > 0)
                {
                    sublayersTableView.mapImageLayer = mapImageLayer;
                    this.NavigationController.PushViewController(sublayersTableView, true);
                }
            };

            // Add the MapView and Sublayers button to the View
            View.AddSubviews(myMapView, sublayersButton);
        }
Example #18
0
        private void Initialize()
        {
            // Show a topographic basemap.
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            // Load the layers from the corresponding URIs.
            ArcGISMapImageLayer imageryLayer = new ArcGISMapImageLayer(_mapServerUri);
            FeatureLayer        pointLayer   = new FeatureLayer(_featureLayerUri);

            // Add the layers to the map.
            _myMapView.Map.OperationalLayers.Add(imageryLayer);
            _myMapView.Map.OperationalLayers.Add(pointLayer);
        }
        private void Initialize()
        {
            // Create a map with 'Imagery with Labels' basemap and an initial location
            Map myMap = new Map(Basemap.CreateTopographic());

            // Create graphics overlay with graphics
            CreateOverlay();

            _myMapView.GeoViewTapped += OnMapViewTapped;

            // Assign the map to the MapView
            _myMapView.Map = myMap;
        }
        private void Initialize()
        {
            // Create a map with a topographic basemap and add it to the map view.
            MyMapView.Map = new Map(Basemap.CreateTopographic());

            // Handle the MapView's GeoViewTapped event to create buffers.
            MyMapView.GeoViewTapped += MyMapView_GeoViewTapped;

            // Create a fill symbol for geodesic buffer polygons.
            Colors           geodesicBufferColor      = Colors.FromArgb(120, 255, 0, 0);
            SimpleLineSymbol geodesicOutlineSymbol    = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, geodesicBufferColor, 2);
            SimpleFillSymbol geodesicBufferFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, geodesicBufferColor, geodesicOutlineSymbol);

            // Create a fill symbol for planar buffer polygons.
            Colors           planarBufferColor      = Colors.FromArgb(120, 0, 0, 255);
            SimpleLineSymbol planarOutlineSymbol    = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, planarBufferColor, 2);
            SimpleFillSymbol planarBufferFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, planarBufferColor, planarOutlineSymbol);

            // Create a marker symbol for tap locations.
            SimpleMarkerSymbol tapSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Cross, System.Drawing.Color.White, 14);

            // Create a graphics overlay to display geodesic polygons, set its renderer and add it to the map view.
            GraphicsOverlay geodesicPolysOverlay = new GraphicsOverlay
            {
                Id       = "GeodesicPolys",
                Renderer = new SimpleRenderer(geodesicBufferFillSymbol)
            };

            MyMapView.GraphicsOverlays.Add(geodesicPolysOverlay);

            // Create a graphics overlay to display planar polygons, set its renderer and add it to the map view.
            GraphicsOverlay planarPolysOverlay = new GraphicsOverlay
            {
                Id       = "PlanarPolys",
                Renderer = new SimpleRenderer(planarBufferFillSymbol)
            };

            MyMapView.GraphicsOverlays.Add(planarPolysOverlay);

            // Create a graphics overlay to display tap locations for buffers, set its renderer and add it to the map view.
            GraphicsOverlay tapLocationsOverlay = new GraphicsOverlay
            {
                Id       = "TapPoints",
                Renderer = new SimpleRenderer(tapSymbol)
            };

            MyMapView.GraphicsOverlays.Add(tapLocationsOverlay);

            // Show the colors for each type of buffer in the UI.
            ShowBufferSwatches(planarBufferColor, geodesicBufferColor);
        }
        private async void Initialize()
        {
            // Create new Map with basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Provide Map to the MapView
            MyMapView.Map = myMap;

            // Create geometry for the center of the map
            MapPoint centerGeometry = new MapPoint(-13549402.587055, 4397264.96879385, SpatialReference.Create(3857));

            // Set the map's viewpoint to highlight the desired content
            await MyMapView.SetViewpointCenterAsync(centerGeometry);

            await MyMapView.SetViewpointScaleAsync(201555.279);

            // Get the path to the geodatabase
            string geodbFilePath = await GetPreparedFilePath(_geodatabaseName, _geodatabaseId);

            // Load the geodatabase from local storage
            Geodatabase baseGeodatabase = await Geodatabase.OpenAsync(geodbFilePath);

            // Get the path to the symbol dictionary
            string symbolFilepath = await GetPreparedFilePath(_symbolDefName, _symbolDefId);

            // Load the symbol dictionary from local storage
            //     Note that the type of the symbol definition must be explicitly provided along with the file name
            DictionarySymbolStyle symbolStyle = await DictionarySymbolStyle.OpenAsync("mil2525d", symbolFilepath);

            // Add geodatabase features to the map, using the defined symbology
            foreach (FeatureTable table in baseGeodatabase.GeodatabaseFeatureTables)
            {
                // Load the table
                await table.LoadAsync();

                // Create the feature layer from the table
                FeatureLayer myLayer = new FeatureLayer(table);

                // Load the layer
                await myLayer.LoadAsync();

                // Create a Dictionary Renderer using the DictionarySymbolStyle
                DictionaryRenderer dictRenderer = new DictionaryRenderer(symbolStyle);

                // Apply the dictionary renderer to the layer
                myLayer.Renderer = dictRenderer;

                // Add the layer to the map
                myMap.OperationalLayers.Add(myLayer);
            }
        }
Example #22
0
        private async void Initialize()
        {
            // Create a map with a topographic basemap.
            Map myMap = new Map(Basemap.CreateTopographic());

            // Create a new geoprocessing task.
            _hotspotTask = await GeoprocessingTask.CreateAsync(new Uri(_hotspotUrl));

            // Assign the map to the MapView.
            _myMapView.Map = myMap;

            // Zoom into Portland, Oregon.
            await _myMapView.SetViewpointCenterAsync(new MapPoint(-122.66, 45.52, SpatialReferences.Wgs84), 1000000);
        }
        private void Initialize()
        {
            // Create and show a map with a topographic basemap.
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            // Create an overlay to hold the lines of the hull.
            _graphicsOverlay = new GraphicsOverlay();

            // Add the created graphics overlay to the MapView.
            _myMapView.GraphicsOverlays.Add(_graphicsOverlay);

            // Wire up the MapView's GeoViewTapped event handler.
            _myMapView.GeoViewTapped += MyMapView_GeoViewTapped;
        }
Example #24
0
        public Form1()
        {
            InitializeComponent();
            var mapView = new MapView();

            mOverlay           = new GraphicsOverlay();
            mapView.Map        = new Map(Basemap.CreateTopographic());
            mElementHost.Child = mapView;
            mapView.GraphicsOverlays.Add(mOverlay);

            mTimer.Tick    += (sender, args) => SwitchGraphics();
            mTimer.Interval = 1000;
            mTimer.Start();
        }
Example #25
0
        private async void Initialize()
        {
            // Create the map with topographic basemap
            Map myMap = new Map(Basemap.CreateTopographic());

            // Create the point for the map's initial viewpoint
            MapPoint point = new MapPoint(-11662054, 4818336, SpatialReference.Create(3857));

            // Create a viewpoint for the point
            Viewpoint viewpoint = new Viewpoint(point, 200000);

            // Set the initial viewpoint
            myMap.InitialViewpoint = viewpoint;

            // Create a shapefile feature table from the shapefile path
            ShapefileFeatureTable myFeatureTable = new ShapefileFeatureTable(GetShapefilePath());

            // Create a layer from the feature table
            _shapefileFeatureLayer = new FeatureLayer(myFeatureTable);

            // Add the layer to the map
            myMap.OperationalLayers.Add(_shapefileFeatureLayer);

            // Create the symbology for the alternate renderer
            SimpleLineSymbol lineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Red, 1.0);
            SimpleFillSymbol fillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, System.Drawing.Color.Yellow, lineSymbol);

            // Create the alternate renderer
            _alternateRenderer = new SimpleRenderer(fillSymbol);

            try
            {
                // Wait for the layer to load so that it will be assigned a default renderer
                await _shapefileFeatureLayer.LoadAsync();

                // Hold a reference to the default renderer (to enable switching between the renderers)
                _defaultRenderer = _shapefileFeatureLayer.Renderer;

                // Add the map to the mapview
                _myMapView.Map = myMap;

                // Enable changing symbology now that sample is loaded
                _myRendererButton.Enabled = true;
            }
            catch (Exception e)
            {
                new AlertDialog.Builder(this).SetMessage(e.ToString()).SetTitle("Error").Show();
            }
        }
        private async void Initialize()
        {
            // Create the point for the map's initial viewpoint.
            MapPoint point = new MapPoint(-11662054, 4818336, SpatialReference.Create(3857));

            // Create and show a map with topographic basemap.
            Map myMap = new Map(Basemap.CreateTopographic())
            {
                InitialViewpoint = new Viewpoint(point, 200000)
            };

            // Get the path to the shapefile.
            string shapefilePath = DataManager.GetDataFolder("d98b3e5293834c5f852f13c569930caa", "Subdivisions.shp");

            // Create a shapefile feature table from the shapefile path.
            ShapefileFeatureTable featureTable = new ShapefileFeatureTable(shapefilePath);

            // Create a layer from the feature table.
            _shapefileFeatureLayer = new FeatureLayer(featureTable);

            // Add the layer to the map.
            myMap.OperationalLayers.Add(_shapefileFeatureLayer);

            // Create the symbology for the alternate renderer.
            SimpleLineSymbol lineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Red, 1.0);
            SimpleFillSymbol fillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, System.Drawing.Color.Yellow, lineSymbol);

            // Create the alternate renderer.
            _alternateRenderer = new SimpleRenderer(fillSymbol);

            try
            {
                // Wait for the layer to load so that it will be assigned a default renderer.
                await _shapefileFeatureLayer.LoadAsync();

                // Hold a reference to the default renderer (to enable switching between the renderers).
                _defaultRenderer = _shapefileFeatureLayer.Renderer;

                // Add the map to the mapview.
                _myMapView.Map = myMap;

                // Enable changing symbology now that sample is loaded.
                _changeRendererButton.Enabled = true;
            }
            catch (Exception e)
            {
                new UIAlertView("Error", e.ToString(), (IUIAlertViewDelegate)null, "OK", null).Show();
            }
        }
        private async void Initialize()
        {
            // Create a map with a topographic basemap
            MyMapView.Map = new Map(Basemap.CreateTopographic());

            try
            {
                // Create a new geoprocessing task
                _hotspotTask = await GeoprocessingTask.CreateAsync(new Uri(_hotspotUrl));
            }
            catch (Exception e)
            {
                MessageBox.Show(e.ToString(), "Error");
            }
        }
Example #28
0
        private async void Initialize()
        {
            // Create a map with a topographic basemap
            MyMapView.Map = new Map(Basemap.CreateTopographic());

            try
            {
                // Create a new geoprocessing task
                _hotspotTask = await GeoprocessingTask.CreateAsync(new Uri(_hotspotUrl));
            }
            catch (Exception e)
            {
                await Application.Current.MainPage.DisplayAlert("Error", e.ToString(), "OK");
            }
        }
        private async void Initialize()
        {
            // Create and show a map with a topographic basemap.
            _myMapView.Map = new Map(Basemap.CreateTopographic());

            try
            {
                // Create a new geoprocessing task.
                _hotspotTask = await GeoprocessingTask.CreateAsync(new Uri(HotspotUrl));
            }
            catch (Exception e)
            {
                new UIAlertView("Error", e.ToString(), (IUIAlertViewDelegate)null, "OK", null).Show();
            }
        }
Example #30
0
        private async void InitializeScene()
        {
            try {
                //var webSceneUrl = new Uri("https://geoinfo-support.maps.arcgis.com/home/webscene/viewer.html?webscene=47435c44d2d8483d9489218eac5329dd");
                Uri serviceFeatureTable_Uri      = new Uri("https://services.arcgis.com/LeHsdRPbeEIElrVR/arcgis/rest/services/globalSceneTrainees_WFL1/FeatureServer/1");
                ServiceFeatureTable featureTable = new ServiceFeatureTable(serviceFeatureTable_Uri);


                FeatureLayer featureLayer = new FeatureLayer(featureTable)
                {
                    RenderingMode = FeatureRenderingMode.Dynamic
                };

                SimpleLineSymbol mySimpleLineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Colors.Black, 1);
                SimpleFillSymbol mysimpleFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, Colors.Blue, mySimpleLineSymbol);
                SimpleRenderer   mySimpleRenderer   = new SimpleRenderer(mysimpleFillSymbol);

                var scene = new Scene(Basemap.CreateTopographic());
                //scene = new Scene(Basemap.CreateTopographic());
                scene.BaseSurface.BackgroundGrid.IsVisible = false;
                //scene.BaseSurface.ElevationSources.Add(new ArcGISTiledElevationSource(new Uri("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer")));
                scene.BaseSurface.NavigationConstraint = NavigationConstraint.None;


                RendererSceneProperties myRendererSceneProperties = mySimpleRenderer.SceneProperties;
                myRendererSceneProperties.ExtrusionMode       = ExtrusionMode.AbsoluteHeight;
                myRendererSceneProperties.ExtrusionExpression = "[height]";
                featureLayer.Renderer = mySimpleRenderer;

                scene.OperationalLayers.Add(featureLayer);
                await scene.LoadAsync();

                arSceneView.Scene = scene;
                double widthScene = 1300;
                double widthReal  = 1;

                arSceneView.TranslationFactor = widthScene / widthReal;
                //scene.OperationalLayers.Add(layer);
                arSceneView.ClippingDistance = 800;
                arSceneView.SetInitialTransformation(TransformationMatrix.Create(0, 0, 0, 1, 0, .5, 1.5));
            }
            catch (System.Exception ex)
            {
                await DisplayAlert("Failed to load scene", ex.Message, "OK");

                await Navigation.PopAsync();
            }
        }