Example #1
0
 // Use this for initialization
 void Start()
 {
     _currentBall   = _balls[_currentBallIndex];
     _currentTarget = _targets[_currentTargetIndex];
     _currentBall.PickUp(_ballParent);
     PositionTargetArrow();
     UpdateScoreText();
 }
Example #2
0
 private void NextBall()
 {
     _currentBallIndex++;
     if (_currentBallIndex > _balls.Count - 1)
     {
         _hasBalls = false;
         return;
     }
     _currentBall = _balls[_currentBallIndex];
     _currentBall.PickUp(_ballParent);
 }