public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
        {
            label = EditorGUI.BeginProperty(pos, label, prop);

            // Draw label
            pos = EditorGUI.PrefixLabel(pos, GUIUtility.GetControlID(FocusType.Passive), label);

            // Don't make child fields be indented
            var indent = EditorGUI.indentLevel;

            EditorGUI.indentLevel = 0;

            float colorWidth = (pos.width - hexFieldWidth - spacing - alphaFieldWidth - spacing);

            Color32 color  = prop.colorValue;
            Color32 color2 = EditorGUI.ColorField(new Rect(pos.x, pos.y, colorWidth, pos.height), prop.colorValue);

            if (!color2.Equals(color))
            {
                prop.colorValue = color = color2;
            }

            string colorString = EditorGUI.TextField(new Rect((pos.x + colorWidth + spacing), pos.y, hexFieldWidth, pos.height), BaseUIUtils.ColorToString(color));

            try
            {
                color2 = BaseUIUtils.StringToColor(colorString);

                if (!color2.Equals(color))
                {
                    prop.colorValue = color = color2;
                }
            }
            catch { }


            float newAlpha = EditorGUI.Slider(new Rect((pos.x + colorWidth + hexFieldWidth + (spacing * 2f)), pos.y, alphaFieldWidth, pos.height), prop.colorValue.a, 0f, 1f);

            if (!newAlpha.Equals(prop.colorValue.a))
            {
                prop.colorValue = new Color(prop.colorValue.r, prop.colorValue.g, prop.colorValue.b, newAlpha);
            }

            // Set indent back to what it was
            EditorGUI.indentLevel = indent;

            EditorGUI.EndProperty();
        }