Example #1
0
    private void OnTriggerExit(Collider other)
    {
        BaseTrigger trigger = other.GetComponent <BaseTrigger>();

        if (trigger != null)
        {
            trigger.TriggerDeactivated();
        }
    }
Example #2
0
 private void OnPlayerTriggerExited(BaseTrigger trigger)
 {
     trigger.TriggerDeactivated();
 }