public string FindClassDescription(string characterClass)
 {
     if (characterClass == "Squire")
     {
         BaseCharacterClass tempClass = new BaseSquireClass();
         return(tempClass.CharacterClassDescription);
     }
     else if (characterClass == "Mage")
     {
         BaseCharacterClass tempClass = new BaseMageClass();
         return(tempClass.CharacterClassDescription);
     }
     return("No class selected.");
 }
 public string FindClassStats(string characterClass)
 {
     if (characterClass == "Squire")
     {
         BaseCharacterClass tempClass = new BaseSquireClass();
         string             tempStats = "Strength: " + tempClass.Strength
                                        + "\n" + "Agility: " + tempClass.Agility
                                        + "\n" + "Dexterity: " + tempClass.Dexterity
                                        + "\n" + "Vitality: " + tempClass.Vitality
                                        + "\n" + "Intelligence: " + tempClass.Intelligence;
         return(tempStats);
     }
     else if (characterClass == "Mage")
     {
         BaseCharacterClass tempClass = new BaseMageClass();
         string             tempStats = "Strength: " + tempClass.Strength
                                        + "\n" + "Agility: " + tempClass.Agility
                                        + "\n" + "Dexterity: " + tempClass.Dexterity
                                        + "\n" + "Vitality: " + tempClass.Vitality
                                        + "\n" + "Intelligence: " + tempClass.Intelligence;
         return(tempStats);
     }
     return("No class selected.");
 }