Example #1
0
    static int Receive_lua_fun(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 4);
        BaseSceneLua obj  = (BaseSceneLua)LuaScriptMgr.GetUnityObjectSelf(L, 1, "BaseSceneLua");
        string       arg0 = LuaScriptMgr.GetLuaString(L, 2);
        LuaFunction  arg1 = LuaScriptMgr.GetLuaFunction(L, 3);
        LuaFunction  arg2 = LuaScriptMgr.GetLuaFunction(L, 4);

        obj.Receive_lua_fun(arg0, arg1, arg2);
        return(0);
    }