public async Task BasePlayerModel_GetAttackTotal_Default_Attack_Should_Pass()
        {
            // Arrange
            // Add each model here to warm up and load it.
            Game.Helpers.DataSetsHelper.WarmUp();

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 1, Id = "head" });

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 20, Id = "necklass" });

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 300, Id = "PrimaryHand" });

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 4000, Id = "OffHand" });

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 50000, Id = "RightFinger" });

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 600000, Id = "LeftFinger" });

            await ItemIndexViewModel.Instance.CreateAsync(new ItemModel { Attribute = AttributeEnum.Attack, Value = 7000000, Id = "feet" });

            var data = new BasePlayerModel <CharacterModel>();

            // Add the first item
            data.AddItem(ItemLocationEnum.PrimaryHand, (await ItemIndexViewModel.Instance.ReadAsync("head")).Id);
            data.AddItem(ItemLocationEnum.Necklass, (await ItemIndexViewModel.Instance.ReadAsync("necklass")).Id);
            data.AddItem(ItemLocationEnum.PrimaryHand, (await ItemIndexViewModel.Instance.ReadAsync("PrimaryHand")).Id);
            data.AddItem(ItemLocationEnum.OffHand, (await ItemIndexViewModel.Instance.ReadAsync("OffHand")).Id);
            data.AddItem(ItemLocationEnum.RightFinger, (await ItemIndexViewModel.Instance.ReadAsync("RightFinger")).Id);
            data.AddItem(ItemLocationEnum.LeftFinger, (await ItemIndexViewModel.Instance.ReadAsync("LeftFinger")).Id);
            data.AddItem(ItemLocationEnum.Feet, (await ItemIndexViewModel.Instance.ReadAsync("feet")).Id);

            // Act

            // Add the second item, this will return the first item as the one replaced
            var result = data.GetAttackTotal;

            // Reset

            // Assert
            Assert.AreEqual(7654321, result);
        }