object CanUseLockedEntity(BasePlayer player, BaseLock baseLock) { if (player.userID == Developer) { player.IPlayer.Reply(baseLock.ShortPrefabName); //works player.IPlayer.Reply("Has Parent: " + baseLock.HasParent()); //works BaseEntity parent = baseLock.GetParentEntity(); player.IPlayer.Reply("Parent: " + parent.ShortPrefabName); //works } return(null); }