public void Effect(BaseGalleon galleon) { if (galleon == null) { Caster.SendLocalizedMessage(1116767); // The ship could not be located. } else if (galleon.Map == Map.Internal) { Caster.SendLocalizedMessage(1149569); // That ship is in dry dock. } else if (!galleon.HasAccess(Caster)) { Caster.SendLocalizedMessage(1116617); // You do not have permission to board this ship. } else { Effect(galleon.GetMarkedLocation(), galleon.Map, false, true); } }
protected override void OnTarget(Mobile from, object o) { if (o is RecallRune) { RecallRune rune = (RecallRune)o; if (rune.Marked) { m_Owner.Effect(rune.Target, rune.TargetMap, true); } else { from.SendLocalizedMessage(501805); // That rune is not yet marked. } } else if (o is Runebook) { RunebookEntry e = ((Runebook)o).Default; if (e != null) { m_Owner.Effect(e.Location, e.Map, true); } else { from.SendLocalizedMessage(502354); // Target is not marked. } } else if (o is Key && ((Key)o).KeyValue != 0 && ((Key)o).Link is BaseBoat) { BaseBoat boat = ((Key)o).Link as BaseBoat; if (!boat.Deleted && boat.CheckKey(((Key)o).KeyValue)) { m_Owner.Effect(boat.GetMarkedLocation(), boat.Map, false, true); } else { from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object. } } #region High Seas else if (o is ShipRune && ((ShipRune)o).Galleon != null) { BaseGalleon galleon = ((ShipRune)o).Galleon; if (!galleon.Deleted && galleon.Map != null && galleon.Map != Map.Internal && galleon.HasAccess(from)) { m_Owner.Effect(galleon.GetMarkedLocation(), galleon.Map, false, true); } else { from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object. } } #endregion #region New Magincia else if (o is Server.Engines.NewMagincia.WritOfLease) { Server.Engines.NewMagincia.WritOfLease lease = (Server.Engines.NewMagincia.WritOfLease)o; if (lease.RecallLoc != Point3D.Zero && lease.Facet != null && lease.Facet != Map.Internal) { m_Owner.Effect(lease.RecallLoc, lease.Facet, false); } else { from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object. } } #endregion else { from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object. } }