Example #1
0
 public void Before()
 {
     _testPlayer = new MockEntity(Engine)
     {
         Name = "MOCK_PLAYER", Key = "MOCK_KEY"
     };
     _testPlayer.Skills.Add(_testSkill.Key, new SkillInstance()
     {
         Skill = _testSkill, SkillLevel = 0
     });
     _testPlayer.Skills.Add(_testChannelSkill.Key, new SkillInstance()
     {
         Skill = _testChannelSkill, SkillLevel = 0
     });
     _testPlayer.Skills.Add(_unpushable.Key, new SkillInstance()
     {
         SkillLevel = 0, Skill = _unpushable
     });
     _testPlayer.Skills.Add(_costly.Key, new SkillInstance()
     {
         SkillLevel = 0, Skill = _costly
     });
     _testPlayer.Skills.Add(_skillUsingStat.Key, new SkillInstance()
     {
         SkillLevel = 0, Skill = _skillUsingStat
     });
     _testPlayer.AddBaseValue(BASE_VALUE, 10);
     Engine.AddPlayer(_testPlayer);
 }